ArcheAge
ArcheAge is a fantasy sandbox MMORPG that sends players on a journey across the great continents of Nuia and Harihara. In search of the legacy of the Delphinad, the greatest city to ever exist, they will unfold the secrets of the Lost Continent as well as whatever adventures and treasures that turn up along the way.
ArchAge features four unique races that all have their own passive qualities, along with ten ability trees that create up to one hundred and twenty different class options, providing players with plenty of choices upon character creation and specialization. Players choose three of ten basic skill types and thus creating a “class” which is leveled upon improvement. Pets can be purchased and trained into mounts or companions on the battlefield, needing resurrection once they have fallen.
Travel to Freedom Island with a cart and donkey stacked with your goods, and maybe strike it rich with Delphinad's Star special reward. Conquer the sky with flying contraptions called gliders by exploring mountains, putting on an airshow with friends, or having a sky battle with a foe. Sail a giant naval ship out to sea and seek new lands, fighting sea monsters and opposing forces. Join up with a group of allies and take part in a giant siege battle, or get away from all the adventure and spend quality time at your house by creating items and decorating your home.
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Additional Information
Latest Updates
XL Games aims to “infuse the game with new elements suitable for a new era”.
2 months agoNo more "2" in the sequel's title and there's still a few questions outstanding on this one.
2 months agoWhether you want to relax or want a challenge, there's something for you.
4 months agoMinimum System Requirements (Windows)
Windows XP / Sp3 / Vista / Windows 7 / Windows 8
Memory2 GB
Storage40GB
Intel Core 2 Duo
GraphicsnVidia GeForce 8000 series 512 MB / Radeon HD 4000 Series or better
Additional NotesSpecifications may change during development
Worst part is the pvp. Most veteran players are miles (or spent tons of $$$) ahead to the point where a single overgeared character can take on anywhere up to 5 people at lvl cap but awful gear. They do allow people to kill their own faction which is a MAJOR problem for new players and low population servers. These people that kill their own faction are supposed to build up criminal/infamy points but their guild and alts end up as jury and they get innocent. The simplest way to make money is to tranfer cargo from one are to a main city. Well too bad tons of high gear score players are waiting at choke points just to break your vehicle (gold to fix), take your cargo (gold to make, labor to make), and of course kill you (may lose honor points depending on region). Yay for the players that steal from others! Sucks if you just started and can't even try to do what is intended to be "safe" runs.
And of course alts. This game makes its login counts look good because it allows multiple accounts to be run simultaneously. Players that can run multiple accounts have a HUGE advantage over players that do not have the hardware to do so. Again the labor system allows these extra alts to be used to gather mats for free and allows mains to focus on spending labor in the most efficient way to power-level certain professions (higher professions = less labor cost).
Any positive review on this game are either game reviewers that never invested time into the game.. or are players that have played early enough to be ahead of the curve.
Again, I've invested 5 months into this game... paying for patron on 2 separate accounts (summing up roughly $210) and it still was no where near enough to even get over 4.5k gear score (9.5k being top 100). To even achieve over 5k gear score was decent but the it would've taken months to achieve a measly 500+ boost in gear score.
tl;dr gold sink, pay-to-win, WORST mmorp I've ever come across
The game has been nicknamed Anarchy-age because game mechanics allow gankers, trolls and azzhats to target you, same faction or not, and steal your hard-earned trade packs, destroy your vehicles (boats, wagons, etc.) and cost you labor to resurrect your character and get your experience points back (if you're still leveling). These game mechanics foster unrestrained, negative social behaviors that destroy the familiar on-line communities that grow out of aligned interests; everyone is literally out for themselves at ALL times. This core issue, on the other hand, is what motivates "fan boy" players to level up (called a "regrade") their gear and weapons; that way they can no longer be ganked but gank others instead. As you can imagine, solo play is limited or non-existent depending on what you want to do in the game. Sure, there is a lot of things to do but come with moderate to high risks of being ganked especially if you're not with a group. This is impossible to coordinate and perform when a group of five players have five different agendas.
The developers are using "high risk, danger and antagonistic" mechanics in an attempt to create immersion. However, it unfortunately has had the effect of just frustrating those who have low level gear, their friends are not online at the moment (because they live in another part of the world), or they are very new to PVP-centric games. Yes, a cap-level player can gank a level-one player at any time. Thus, a very specific type of player with a very specific focus is the person playing Anarchy-age. A good number of care-bear, casual players simply don't have the time to put into this game or they don't see the point of the antagonistic AA environment. Still, many semi-casual players do exist. Thus mainly hard-core players are those that stick with AA and is one reason player levels dropped so dramatically since launch.
Yes, you can join a guild but are limited in the help you will receive. Remember, others are also trying to "get ahead" and it takes time away from their advancement if they help you. These dynamics require tedious truces between players that are only established for brief periods while it benefits both (or a small group) of players. These truces quickly dissolve and "purpling" consistently ensues ("Purpling is the activity of flagging your character as "blood lust" which allows you to attack a member of your own faction). Thus, because Anarchy-age is free-to-play, a number of those players have no interest in investing anything into the community, the game, or for themselves. They simply enjoy "ganking" and PVP all day.
The game is somewhat of a paradox; there are those that farm by planting and raising livestock and those that farm dungeons, farm other players, and participate in other world events. It's not faction against faction as one would assume and is familiar in other MMO's. Anarchy-age is literally the trade packing "care bears" against the self-righteous gankers.
The self-righteousness can be described like this: Players incredibly create their own rules to justify larceny against their own faction, neighbors and guild members. On players stated to me after uprooting my accidently planted experience lots outside my protected area, "Any and all items planted or placed on public land WILL be taken." He lived two houses away from mine. The items he stole? Worthless experience lots that gave me experience to level up but gave him nothing but something to uproot. It was only "fun" for him in a twisted sort of way. I was a member of his immediate community, working to build and protect the area the same and he was. Yet, he severed that trust, connection and team over a worthless item. His excuse was expressed in his self-righteous statement, "Well, buy land and plant it there." I pointed to my plot just yards from where he was standing and asked if he was blind." Evidently I had planted two of my lots just outside the protected grid which, in turn, somehow entitled him to uproot them. Again, this entitled, self-righteous, and antagonistic attitude is encouraged in this game and is why many simply leave.
With the 3.0 Patch, Trion has now introduced "Fresh Start" servers where players can start from scratch and rebuild their "empire". It appears that this is just another attempt to counteract the declining player levels. Mass emails have been sent out to former players promising them the game is better and to come back. Trion has given away high-level armor to other players to entice them to come back. Now with fresh start servers, players are encouraged to stick with the game and, yep, do everything all over again. "No, that's not right" you say? Well, the original Legacy servers won't talk to the Fresh Start servers. So, if you want to enjoy any content exclusive to the Fresh Start servers, you have to start all over again. In some circles this would be labeled a form of "extortion".
So, if you enjoy exercising power over others when they can't defend themselves, Anarchy-age is for you. If you enjoy the "challenge" of avoiding the pirates, gankers and players of your own faction and guild, outwitting them in order to get paid, this game is for you. If you enjoy the challenge of staying connected to the game, don't care about unannounced patches even if you're in the middle of a trade run (aka losing you trade packs), this game is for you.
Remember, Trion is the publisher and advocate for this game. If these attitudes are prevalent in-game, they are more so within the company. And they are. Due to their history of game mismanagement, it will be a true challenge to immerse yourself in Anarchy-age. Personally I was moved to another server due to consolidating player population, a symptom of players leaving the game. I was not given any new land on the new server and had to start all over again. So, if the challenge of being treated like a nuisance instead of a customer appeals to you, then Anarchy-age, and Trion, is the game and company for you.
With the few players left on this game, it's entirely PVP. Even members of your own faction can "flag" and kill you to steal your things. And when the game's economy relies almost solely on running trade packs, unless you have a massive and powerful guild to help you on those trade runs, you are screwed. Trion allows, encourages, and even rewards players for being griefing assholes. The tone of this game is that you need to have money and be willing to betray literally anyone to be on top. Even if you think you're going to avoid PvP, it's not possible, unless you manage to find empty land in a safe zone, which good luck. Script bots and land hackers dominate real estate, and again, you need at least one property to do literally anything.
Stay FAR FAR FAR AWAY from this game and ANYTHING released by Trion. It's not worth the huge financial losses you'll incur just trying to get halfway decent gear.
This game are now destroyed
I love the class systems, being able to change your combination of skills and experiment with different classes and skillsets. It was a wonderful concept. However, a lot of changes were made to scale the skills in each class. This was fine, since balancing is necessary for mmo's to function well. However, this made it difficult to play classes that were straightforward. Playing simply as a mage or archer was fine, but over time people who were 2 classes combined became more powerful. It simply became a better option to play with swapping weapons and all that.
(I normally played as a cleric or soothsayer, cleric for PvE and soothsayer for PvP)
Personally I liked the quests. I played through the storyline as an elf and as a firran. The issue here is that if you are not a patron, this is easiest way to level up quickly if you are playing solo. If you are patron, you have more creative ways to level up. If you don't like questing, you can gain exp through crafting or mining or all that. Playing for free allows less accumilation of labour points, unless you have time to be logged on for hours during the game. However in updates for patron members, the gaining of labour points have increased.
The issue I found most frustrating was the economy. Prices of APEX (you can buy this item in the game store with real money, and when you open it, it gives you credits. This is sold to people who don't buy apex with their own money, and gives a way for free players to earn patron with gold.) would inflate to crazy prices. In the time of just a month the price almost doubled, making it harder for new free players to earn patron status. Once you actually have patron, it is easier to continue with that status, but it cuts into your profits.
Trade packs and trading was pretty fun. During trade runs solo in safe areas was a good way to make profit, however more dangerous runs required parties. It can be frustrating to lose your trade packs, however with good teamwork and planning you can pull it off easily. Personally I enjoyed this aspect! rip my peanut tradepacks tho :'( you will be missed.
Fishing is also a great way to earn money as well as use up labour points. It was also a lot of fun. You gotta be weary of the other factions though, wanting to steal your fish. I also loved to explore the oceans.
When the game first started up there were many bots, and land grabs, as well as spam in mail, but now they've removed most of the offenders, so it isn't much of an issue now.
In my opinion, this game was very enjoyable for someone just chilling and going with the flow. Unfortunately, I can't talk about PvP too much since 1) I am Australian and my internet connection isn't as good as everyone else's, and 2) I mainly played as a healer. You can say this game is p2w, it certainly gives a boost and I agree. But grinding as a free player can get you similar benefits, I found obsidian weapons to be enough for me for a while and eventually upgrading them (btw upgrading is a pain and very expensive. Usually this is what p2w refers to).
You may have heard of the merge of servers due to the large open world with less than needed players on each server. A lot of players were against it and unfortunately I've hardly played since then, so I can't give an opinion on that matter.
I hope this will help anyone to give a bit more insight on how the game is like now.
They really need to get rid of it. Along with PKs on certain parts of the map when you want to do trading. Makes it impossible when you have players who camp out just to steal your trade packages and you can't even level up.
i used to play on us server with this very name and i put my main username here as proof because when they decided to MERGE the servers and ruing the lands and houses there were thousands of people saying NO and asking not to do it
but they hired someone from sony entertainment and she would just ignore and make jokes of the people who were mad or sad and were playing for a LONG time
and they kept messing with people for 4 month and said "people are supporting this merge" while there was atleast 2 other ways to do it they finaly merged and me and so many others quit the game all because of the fail management of trion
If you're not patron you get a very underwhelming combat system with quests that are not only pointless but are extremely annoying as well. While the combo system is pretty awesome, don't expect to use it very often. The crafting system is extremely limited. Your labor points only raise when you're online, and you can't have any land. That means no house, and no farm. If you decide to attempt to craft, you'll either be limited to 5 trees and 10 plants, or planting in the wild where anyone can take from you.
Yes, the game is F2P, but the sandbox part of the game, which is why you're interested in ArcheAge) is P2P.
Except those its just a pure graphical version of the farmville. You build gold piles with trade , farming, fishing and other profiencies and use the gold on regrading items. Game doesnt provide pve content except 3-4 dungeons and 1 raid and the designer of the dungeons are not so creative since his dungeon opinion is putting a boss on each room and they can be killed with just one skill spam like protective wings to not get any damage.
So in short not suggesting to play AA for regular mmo players.
IM BATMAN!!!
Now what touches Trion. They fcked up so many times and they never learn from their mistakes, the most recent example is the RNG box which was said to contain Archeum (expensive thing needed to craft equipment) and it didn't, day later they called it "Confusion" when it was their mistake, and it doesn't seem to be fixed any time soon. We all old players seen how they can freely take down market place and fix their stuff but now its like 3rd week, 2x "updates" happend and its still there. Also all the bugs, exploits and all that other stuff. They dont even try to fix it.
In general game is something to try out, get a feel for but definetly not to make as a main game for yourself at this point in time if you are new, unless you get someone to direct you and help you out (like me) or hope that in future Trion will get their sh*t together and fix their made bs.
EU Orchidna
Haranyan (east)
IGN: Wolfing
I looked online and saw other people had been having the same welcome. Right after selecting a server I wanted - boom. Disconnected.
Lame. Uninstalled.
A lot of people are completely lying about the way this game is and I don't know why. They ruined their own game. I have had Patron status for awhile, I was in beta for a long time and a Founder as well.
The game is gorgeous and has incredibly beautiful artwork, scenery and very attractive, unique characters along with many, many spells and attacks to build your own unique way of fighting. There are literally dozens and dozens of ways to customize and play your character, without touching on the fact that trade skills, farming and creation in this game *was* so very, very fun.
The problem with this game, that a lot of commentators are *choosing* to ignore, is that in order to gain access to the core functions like having a house, building a farm, etc. you HAVE to pay for the game. Not once, MONTHLY. You cannot promote a game as free to play, then turn around and tell players they cannot enjoy most of the functions within the game without paying for a monthly subscription. You cannot own land, you cannot have a house, you cannot start a farm or anything of the sort without this subscription. Even if you do decide to pay for these features (honestly, it is only $15 but the fact that they force this on the player...) good luck finding a place to put your little scarecrow in order to start your garden. Every server is so over the top populated by Founders and subs that you will almost never find a place large enough for everything you want. "You don't need to own a piece of land to plant things." No you don't. You only need to own a piece of land in order to insure that no one steals your stuff. When your things are ready, people can just take what they want or even just uproot or destroy your stuff all together. You can use the Public Farm if you are feeling adventurous. But make sure you are right there when your things are finish growing (some thing in the game literally take real-life days) or someone will steal those, too. Public farms will only watch your items for so long before they become public property and anyone can take or destroy them. I have had people try to actually steal mounts I have been 'growing' right in front of me simply because they thought they could.
If you just want a fairly generic experience running around killing mobs, finishing only half the quests you find (a lot of quests center around trade skills) then you won't find an issue. If you want to experience everything this game has to offer without a lot of the hardship (it still has many annoying factors such as not enough free land, thieves, soloing content becomes incredibly hard after about level 10, mounted combat is a joke - to name a few) then get ready to pay.
Another huge annoyance that people are conveniently forgetting is that you can be suddenly banned or you can have a suspension on a specific server for having the wrong race of character. They will also randomly tell people that certain races cannot be created or played any further on certain servers for an unknown amount of time, because of what they say is over population. You would think this simply tells them they need to stop merging servers or just make a new damn server but they refuse to do something as bold as that in order to help out the player population. Players that do still play are only gatherers and not a lot of groups or partying is going on anyways so they don't think it is necessary to help lower levels in the least. You can suddenly be banned (as my Found account was) because they might associate your account with someone who bought gold. If for instance you raise and slaughter something, then sell the fur/meat on the auction house and someone with illegal gold buys yours then you can be traced to that person. Which is exactly what happened to my account. You will be banned, permanently, characters deleted and property made public for anyone to take, destroy, etc. without any say what-so-ever. Did you pay for the account with real money? Start your own guild, work hard on a private place of your own to start a farm and build a nicer house that cost you tons of stars? Too bad. Remember that when you think about this game.
The story line is stupid,and is not even necessary to level. So if you like questing,then,forget this game. You need to craft for just about everything,or need help.GRIND! You find yourself,with so much to do. Yet very bored all the time,cause all there is to do is craft,or go be a dick to people.
Dungeons,are either very easy,or can be glitched. BORING! The game is so,rinse repeat it hurts!
Trion,or support is horrible!!! so many down times,they need to give out i am sorry packs.
people get banned,cause they run there voice chat on admin. and other stupid they did nothing wrong reasons. because,the gold spammers and bots are like roaches in a dirty house!everywhere!
In short,the game can be so so so much better.but it's not! at this time anyways! i truly enjoyed the game from the start. but once that SUPER DO THE SAME THING EVERY MINUTE EVERY DAY! started,it was not long until i quit. i know it was not me,i watched super guilds,vanish,for same reasons,over and over.
Combat,sux!!! more or less if you get hit 1st,your done...and is not fluid at all!!! compared to a lot of other games!!!!!!
show me 1 person who plays and likes this game!!! and i will show you 20 more,who will tell you what i am telling you..and i played since launch until a month ago. but hey give it a shot,we are all different.
You cant buy anything that gives you armor/weapon advantage in the store, the way to make gold with real money is to buy and sell APEX that is wat f2p can use to become patron, but one of those costs like 10€ and is worth 300gold in the game, a good weapon in AH costs around 20k gold.... So now think how much money would you need to spend to become p2w!
I play in orchidna server EU for a lot time and ive saw reaaaaally few p2w and they arent even that strong.
AA has amazing graphics, so much content and awesome PvP ! WORTH IT
PLAY AA its amazing
When i played it, we could buy an item in the market that would give you Patron status. It would cost 200k gold each and you need 2 of them. The price is made by the players so i dont know the currently price of it. So there is a free way to have patron, but it is really hard to obtain that amout of gold. People gain gold by doing trade routes, the far the trade is the more gold you get. For any free player, 200K is easy to get from quests, from there forward its when you need to start the trade routes. And ofc most of the trade routes you will need a boat, so you as a free player will be able to do only the "land routes".
To finish this review... the game is really good, but their publisher is just the worst in the world. Every single game that TRION touch will have problems in the future, just like it happen to Archeage, people will stop playing it. Free 2 play but Payed 2 Win!!
For example: Guild Wars 2 isn't perfect game but destroy Archeage with no mercy... If you buy GW2 - you have game which is worth to play. Archeage is for "free" - but its waste your time and money...
dont waste your time with archeage its very P2W it has korean RNG rubbish , after playing archeage im never going to play another korean game EVER they are all the same just trashy games RNG bs lack of gameplay lack of everything with the same terrible game designs
Stay Away....
Then you actually play it. The systems themselves are still superb and it feels like a great game, till you need to put down your farm.. Then you realize that they screwed up and used Hackshield, now we're stuck with no space to put any farms or do anything because the bots own all the land! Yay!
Land is a major system in this game. You need to farm to make trade packs to make your gold, and you need to grow trees for wood, which is a vital resource. Bots can grab land as soon as a plot goes down, so it makes sense to come in a group and kill them before they have the chace, right? Not even close. Bots can grab land from a far distance, and some can even pick up a plot without even logging in. Odds are you'll never win a land grab. (Sorry!)
Then I'll go back to the launch. As an Alpha player (Yes, I wasted $150 on this garbage) I was looking forward to launch. The problem was the queue. The queue, even for patron players, would go on for hours, and you'd be disconnected if you didn't move around for ten minutes or so. They tried to correct this by making many new servers, which helped out at first..
Till people realized just how much Trion had screwed up the game and let down their fans with different upsets in the game.
Now suddenly you have a game built for large scale pvp and not enough players to support it. (Reminds you of Aion, right?)
Positives:
Great Graphics
Unique and diverse class system
Player housing on the game map
Interesting "Labor" system
Gliders are way too much fun than they have any right to be
Negatives:
This game was published by Trion
Bots everywhere
Upset players
players too spread out
not many reasons to play with others except in dungeons
can be killed by max level players while questing in your zone
The only "New" thing this mmo brought to the table is it's class system, where you pick 3 different classes and select skills to use from there. Other than this, this game is horribly generic for how much hype was in motion.
Better than most of the generic crap out there, but not by much.
Rating as a stand alone game: 6/10
What I liked:
The thing I liked the absolute most about this game is that is has a diverse class system that allows you to pick an initial skill set and an additional two skill sets which add up to your final class. I went with sorcery which is your run of the mill magic skill set, then I went for occultism which is kind of a curse like skill set that focuses on dark magic, then I went with vitalism which is a support/healing hybrid skill set, after all is said and done my final class was an "Occultist" which is more of a damage oriented class with some healing and support abilities. The next best thing was a diverse crafting system. I have played RuneScape for 11 years and am looking for a replacement due to the past two terrible years, and the thing that really got me involved in RuneScape was the skills...well, that exists in ArcheAge as well and it's overall a great system in my opinion and you can't really go wrong with it unless your company happens to be Jagex. The third best thing was the involving storyline. I have tried multiple other games that just don't get me involved at all...it seems like a repetitive do this and get this type of experience which I hate, but not with ArcheAge. It still has that kind of feel, but not nearly as bad as any other game I have tried thus far.
What I didn't like:
A pretty much standard feature in any MMORPG game is trading, and with that means a marketplace or auction house where you can sell your items easier...well guess what? Unless you're a patron or buy 750 gems for $5 USD then buy an auction license for 150 gems you won't have access to the auction house at all. This is why I decided not to continue...I am not going to pay for basic functionality, if they offered 200 gems for $0.99 USD or $1.25 USD then I would gladly pay that but not $5 for something as standard as access to a global trade tool. This is really all that bugged me. Everything else was fine and dandy...because they seemed to do the patron thing right by offering bonuses vs. access to exclusive content. If you can afford the patron status (it is a whopping $14.99 per month) then this game may be very fun to you, and I encourage everyone to give it a go. I also wasn't a big fan of the labor system which takes points (you get up to 2,000 for non-patrons and 5,000 for patrons and it replenishes 5/5 mins while online or online and offline if you're a patron) when you do activities. I think RuneScape has the better system of small xp gain and unlimited static resources.
Problems be problems:
I did encounter a few problems that are going to happen to a new game like this. The first one was disconnecting when exiting a portal to leave a trading area known as "Mirage Isle". Leaving would mean loading a very large area, which is perfectly understandable...but it really shouldn't happen. The second problem was server maintenance...while I didn't experience it, there did seems to be a lot of it. Again, this is a new game so this type of stuff is fully expected, but they could execute them much better in my opinion and do things to avoid the issue of your server being down. Maybe if your character didn't only exist in one server then it would be fine, this is where RuneScape has always excelled in my opinion.
Conclusion:
In conclusion, this is easily a 4/5 game. I enjoyed my time and actually wanted to come back...and honestly might just suck it up and drop the $5 for an auction license and progress further. I certainly haven't gotten that far in the game and can't point out it's absolute strengths or absolute faults, but the fact that I did enjoy what time I did spend while playing the game. You might too, give it a go.
Forewarning:
I have read a few comments and reviews and what not about injustice from Trion and XLGames about this game. While it may not seem to bad and seems to be related to the issues I have stated, it is something all gamers considering this game should be aware of.
If you think its a free and great game - think again. Its one of those games that LOOK good, but when you played it for a bit you realize it isnt funny for the above reasons. Try at your own risk. But please learn to read comments.
tab target combat it´s really bad for 2014 game focus on pvp
dont get me wrong the game have cool stuff for sure... best things in game was the glider
and class system
but for now i'm leaving the boat
Lastly I'd like to say that while the game mechanics were fun, and the graphics and customization were pretty great, the game is not worth a play at all. It has the most toxic and hateful community I've ever been a part of. Trion encourages scamming each other and you can't even talk to customer service without paying for something.
Save yourself some time and frustration and try another game.
GG
THIS GAME IS DEAD
Yes this game is very much so as on would say Pay to Enjoy the reason behind this is that there are content gates on the free to play users such as Auction house sellability, Farming and home ownership, along with labor regen online and offline and not to forget the all so notorious labor cap increase and 10% more xp if a patron, now I know this seems daiting and quite annoying face to most people yes it is a turn off and quite shows that the game is only going to last for a good maybe three years unless content and or the labor and home ownership is changed.
But now lets look at the positives of the game and lets start with the free to play side with of course its good qualities in mind, free to play on this game does not have any prohibition from leveling or getting great gear, this just means you will have to work harder which truly shows that you are more dedicated to the game than those subscribing, in fact as a free to play member getting an auction house license is of ease if one gets themselves and kindly asks one of there fellow guild members to gift them said license, however there is no current way around land membership you can still use the guild house and farm, so you may have some form of housing, even as free to play you will still have access to being able to farm up gilda and getting that cool glider you always wanted or even build that boat that you've had your eye set on, but say you wanna get your hands on some of those nice looking item shop items, if your interested you can do trade runs everyday for as long as you want or until well your labor runs out, but even then there are labor potions to be purchased from the auction house, and with that apex you will receive 1200 credits.
However to conclude this long review, ArcheAge is a mmo made by XLgames which is a korean based company, Trion tries there best as they have stated to influence and convince XLgames to make changes to the game that are desired by the players, however as many have noticed such changes will more than likely not happen as XLgames never gave into the requests of the Russian and or other versions of the game to be altared, so Overall ArcheAge will get a 3/5 for me on design and originality in some of their systems, but for service and quality of the game itself I would give it a 1/5 as the free to play portion of the game is highly gated and the time in which to complete tasks of crafting end game gear and or trade runs would be over burdening on their labor.
~~
It is a farse 3 days and you can not get your act together TRION I hope the Koreans will send an assassin !!!!
....
Wait...
........
-Looks at watch-
....
STILL WAITING...
PAY TO WIN GAME SUX HUEHUEHUE
Gonna try it for sure.
the vague "sometime in 2014" release....
I don't even know if I wanna mount this or not...
Ahhhh screw it...
MOUNTED