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Because some people like video versions of things instead, we've got you all covered!
Because some people like video versions of things instead, we've got you all covered!
Developer_Direct is coming, but where do we want Elder Scrolls Online to go in 2023?
This week also saw a game leave launch and go back into development.
Looking back at what we predicted wrong last year and seeing what excites us this year!
No Destiny isn't getting a sub, for now, but Square Enix really wants blockchain gaming to be a thing.
And we get a peek at some more of Throne and Liberty, the MMORPG from NCSoft.
2023 is shaping up to be a HUGE MMORPG year and we can't wait to share it with you!
We could probably dig a Horizon MMO, could you?
Smash and shoot your way through a TON of enemies, Rejects!
Finishing up the year with our last podcast of 2022!
Can new online software bring even more players to the popular TCG?
Get an inside peek at the first Calpheon Ball held in the US!
Early access has started but with low player counts, does the game get a fair shake?
Was it worth releasing a sequel or should updates just have continued on the original?
Black Panther numbers get massive and Runescape Ironman max level achievement is INSANE!
Wilfredo and friends have a long chat about SWTOR and the state of the game in 2022?
The era of the looter shooter is upon us, but which are going to be the good ones?
New games and updates to favorites! It's a busy week headed into the holidays!
Seems like every big company is fighting at the moment, who will be the last one standing?
It's kind of unbelievable how many MMORPGs are in development right now.
Trying to set itself up to succeed where Paragon didn't, Kingshunt pushes into early access.
A shooter mixed with an MMO? No, surely not, that's never been done before...
Mech players are underserved right now, but is a new entry in the genre always a good thing?
Can exploring space and finding your own version of success be worth the required monthly subscription?
Is it worth the time and money that MMORPGs put into high-end difficulty content?