The games Arkane wanted to make weren’t doing the numbers like the publisher wanted.
Latest On Redfall
Offline mode, pausing, and a few bits of new content.
Single player pausing is another feature included in the game's final update.
The gaming industry is a bit of a mess right now.
Arkane Lyon will keep working on their upcoming project.
AI/NPC, Gameplay, Performance, and more get improvements.
Maybe the game is at least playable now...
These game failed to capitalize on the excitement players had for them.
Have you tried to jump into older MMOs to check them out and just left feeling overwhelmed?
It’ll be there when people join Game Pass ten years from now.
What, if anything, is going on with Redfall?
There's a ton of fixes in Redfall Update 1.1.
There was never a clear vision during development.
Another UE5 MMORPG releases a video that looks great, but will it be any good?
Xbox’s first major exclusive from Bethesda hasn’t been received well.
How could Arkane Studios, the developer behind Dishonored, do this to us?
Many new games on the horizon and now there's new companies, too!
Redfall’s Launch Trailer: It’s Just The Kind Of Bonkers You’d Expect From An Open World Vampire Game
The music adds the extra creepy factor.
When not hunting vampires, Devinder Crousley is an author, influencer, athlete, and pianist.
Reviewing the Necrom news, talking about games coming and going, and throwing in dumb lawsuits.
60 FPS will be added later.
He likes cats, guitar, poetry... and annihilating bad guys with a ghostly rifle.
New reveals, new lawsuits, and a new round of "Real or Fake Steam Reviews"!
Get to know Layla.
There's a lot going on this week in multiplayer gaming so it's time we had a chat!
Players could possibly get their wish with the removal of the always online requirement for single-player.
Just because it may seem familiar doesn't necessarily mean that it's bad.
Live service, always online even in solo mode, guns galore... is this the Suicide Squad game you were hoping for?
Solo vs multiplayer, day vs evening, and more.
“For Redfall we wanted to focus on world building.”