WildStar Aims To Streamline Gameplay With Convenience Features
Magicman knows what I like. "There's WildStar news if you want it. Winter kind of stuff, with quality of life, inventory management, etc." he tells me in Skype.
Indeed, there is! Carbine Studios has gone into detail with some of the less-glamorous, but still useful, changes coming to WildStar when it goes free-to-play on the 29th. There's going to be a "Sell Junk" button that will help you clear out your bags quicker, a rapid-transport system that charges a fee and has a cooldown, an action-combat-style mouselook mode, guided character creation, new content finder, and more.
All in all, it's a nice package of convenience. The cooldown on transport is actually a nice idea, one that I could see Guild Wars 2 implementing someday, to prevent excessive farming by people hopping from event to event. Though part of me thinks this all comes with a price, like by using the rapid transport system, we're funding construction of a giant chua death machine...
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About the Author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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1. My subscription ran out
2. the game was really badly optimized as well as that I ran in to more bugs and more technical difficulty than an IT worker on there regular day. I was constantly having to post/read the forums to find out how to fix sooo much stuff.
Sooo my opinion is if they have fixed all the crap that was happening from launch (and to be honest they probably have by now!) then it should be a really fun and enjoyable game, which I really liked!
Looking forward to the free to play model!