
The Illusion Workshop is on its way.
The Illusion Workshop is on its way.
Ok, I kind of love this approach.
Confront the pirates in Moonwater Plains, Pt. 2.
In the era of multiple monetization methods, I just wonder how much a "season pass" does for most games.
Today’s update includes a little something for everyone.
It's the favorite event of many players, but it's actually my second favorite GW2 event.
Jin calls the attack a "crime" they're taking "very seriously."
The update also adjusts loot tables for guild raid and Riftstone bosses.
New and returning players should find the new server more comfortable and accessible.
There will be additional compensation coming later whenever the issues are actually resolved.
Solo dungeons that some have found too hard will also receive changes tomorrow.
There's actually 3 events awarding Starbloom Coins.
If you didn’t get yours on March 13th, you’ll want to check and see if you get it tomorrow.
Some poses available in previous bundles will find other ways to be obtained.
The class's kit seems to be well-suited to both PvP and PvE content.
It's kind of a delay if you look at previous years, but we didn't technically have a release date yet anyway.
There are also new solo dungeon bosses and 3-Star dungeons to look forward to.
Both PvP and PvE players get new content to explore.
The world of Throne and Liberty basically just doubled in size.
The MMORPG is already getting its first level cap increase as the catchup to the OG version begins.
The new PvP Push Mode gets another test in May, too.
The more casual but semi-organized "chatting" format is way more engaging for me than their usual video content.
Remember, you have to use the NCSoft Purple launcher for now.
It's also a chance to reserve your character name.
The Valentine’s Day event is included as well.
The update is the biggest in months.
Feature
We'll see what it looks like months from now, but so far it seems to be headed in a MUCH better direction.
New Sacred Rank rewards, gear, wings, and more are up for grabs.
While it makes sense to finally merge "early access" and "launch" servers, this still seems like a large merge.
Pre-download starts in two weeks, with character creation starting shortly after that.