NCSoft Has Been "Extremely Accommodating" During City Of Heroes Rogue Server Negotiations

Jason Winter
By Jason Winter, News Editor Posted:
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It's been a while since we checked in on how the City of Heroes rogue server situation has been going, hasn't it? To recap: Earlier this year, the public at large learned about a "secret" City of Heroes server that had been operating since shortly after the MMORPG's official closure in 2012. The code for the servers was released, and many more sprung up. Administrators of the various servers decided to open up talks with NCSoft to see about getting some kind of official blessing for their efforts, with the warning that things would proceed "at the speed of legal."

Proceed they have, and proceed they will continue to do, though without one of their primary advocates. Tony Vazquez, a.k.a. "TonyV," leader of the long-running Titan Network, is stepping away from the game to pursue a "recent engagement and new business venture," MassivelyOP reports. In parting, he had good things to say about the negotiations with NCSoft in his long letter announcing his departure.

"Even if you think they were wrong back then, let it go. They have been nothing but genuine, friendly, and extremely accommodating through our conversations. At this point, they've gotten everything they've wanted from all involved in the server code leak. If they were out on some twisted mission to screw everyone over, that hammer would have fallen already. They're not. ... They're bending over backwards to figure out a custom arrangement for us that's fair to everyone, something I believe will still happen, and something I hope the whole industry takes note of."

I'm one of the people who isn't willing to invest in any of the CoH rogue servers until I know I'll get on one that is well-run and not likely to disappear overnight, so it's nice to hear that things are still moving along and NCSoft is receptive. I also followed Vazquez's advice of "letting it go" a long time ago, and I heartily suggest it to anyone else who's still salty that a game that was providing 2% of a company's revenue was shut down. Plus, if you're boycotting NCSoft, how will you play a potential "official" server that has their blessing? Now that's a moral dilemma fit for the comics.

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In this article: City of Heroes, Ncsoft.

About the Author

Jason Winter
Jason Winter, News Editor

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

More Stories by Jason Winter

Discussion (12)

Jagged 5 years ago
Easy for Vazquez to say "let it go" when he had access to the secret server.

View 1 reply
Argentinewithadream 5 years ago
There is no proof that any actual talks are happening, the HC team just throws out "updates" that they are every couple months as they rake in thousands of dollars from you saps.

View 1 reply
Mattwo 5 years ago
TonyV claimed to be "in talks with NCSoft" since the game shut down. I don't believe him. Why should anyone?

View 1 reply
Acu Pressure 5 years ago
I am ecstatic about the Homecoming servers and grateful that NCSoft is working with the people reintroducing COH as a playable game again... in no way do I want the progress to stall or stop.

Atif 5 years ago
"Plus, if you’re boycotting NCSoft, how will you play a potential “official” server that has their blessing? Now that’s a moral dilemma fit for the comics."
If there was an official server, then why would those of us who boycott NCSoft for removing CoH continue to do so? That isnt a moral dilemma, its called getting exactly what we wanted.

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Peasant 5 years ago
I've been having a blast ever since the game was announced back and I feel like the Homecoming team genuinely wants to make this project legit so wishing all the best to their efforts.

Deathloche 5 years ago
well I have never played CoH and if an official server comes online I will definitely download the client


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