Get Ready, Because EverQuest 64-Bit Servers Are Coming Next Week
It’s taken a bit, but they’re almost here.
Back in November, Daybreak announced plans to convert EverQuest to 64-bit servers – and update the clients appropriately. Of course, that kind of thing takes a bit of time, so I’m sure none of you expected it to happen overnight. The good news is, the wait is almost over. Soon players should experience fewer “out of memory” client crashes and other related issues.
Yesterday, the EverQuest team announced that players can expect the change to go live next week, on February 15. This does mean downtime. In fact, they’re expecting about 8 hours of it. During this time, they suggest that players make sure their systems are ready for the new client – although, they believe most of you should already be covered. Still, they ask that everyone go over the original announcement from November and double-check…just to be sure. They don’t want anyone missing out because something was overlooked.
For those who want to be really sure they’re good, there is an option to check out the test server now.
Related Articles
- Daybreak Wanted To Raise $100K For Charity, They Did Over Double That
- EverQuest May Merge Severs This Year And EverQuest 2 Will Hold A Slew Of Events, Both Get Expansions According To New Roadmaps
- Daybreak Celebrates The Holidays Across All Of Its Games, From DCUO To PlanetSide 2, There’s An Event For Everyone.
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
More Stories by QuintLyn BowersRead Next
The fun kicks off on February 17
You May Enjoy
Where did your favorite Daybreak title rank?
Dungeon matchmaking has been improved and some have received balance adjustments.
Looks like the Settlers of Kalguur settled in for the long-term.
It's a great time to grab rewards you missed or some new ones.
Discussion (0)