EverQuest’s Latest Producer’s Letter Shows Off Two New Anniversary Missions And New Progression Servers
The rulesets for the new Time-Locked Progression servers have also been announced!
The next three months should be fun for EverQuest fans as the latest producer letter highlights its 2022 Roadmap and talks about their new progression servers. Players can look forward to April, where Anniversary Part 2 will take place as well as New Classic Achievements, which will add–you guessed it–achievements, for many original quests in EverQuest’s starting cities. The Anniversary event will have two new missions on April 20th, and a return of the 5th to 13th-anniversary events starting from April 12th through May 10th.
In May, fans will have new progression servers, the new tempest festival event, and mercenary rank simplification. This will simplify mercenaries down to the two ranks primarily in use and remove the quest line requirement for obtaining them. Then finally, in June, Phinigel and Miragul will be merging servers to Vox.
The rulesets for the new Time-Locked Progression Servers have also been announced. The first will be Vaniki, a Level Locked Progression server. Vaniki will start with Gates of Discord available and a level cap of 40. Over time new level caps and new expansions will be unlocked. In general, expansions will open when the level cap is 10 levels below the original level cap of the expansions. This may cause multiple expansions to unlock on the same day. Once level 60 is reached, the next level change will be four weeks if only one expansion opens and eight weeks if more than one opens.
The second server is Yelinak, which will serve as a more traditional progression server similar to the rules for Mangler. The servers are planning to be unlocked on May 25 at 12 p.m. PDT.
If you would like to read the full letter and learn more about Vaniki and Yelinak’s unlock schedule, please check out EverQuest’s site.
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There’s apparently a lot to look forward to.
Pretty sure you just put the pointy end into your enemies, right?
The event makes sense, as much as holiday events do, but I'm not sure about other things.
Current outage estimates point to at least 12 hours of downtime.
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