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Features (Page 11)
There's a lot of advertising buzzwords surrounding Dysterra so we went to the team to get answers.
Grab your free goodies while you can.
Uninspired storytelling across bread-crumbed NPC quests is not worth my time.
Keeping warm, new questing, new regions, and where the future story is headed, we discussed it all...almost.
RuneScape's first Grandmaster Quest in six years completes a story nearly a decade in the making.
Short Version: Fractured says gamigo embraces the game's vision "as is".
End of Dragons' hub city is home to a multitude of varied cultures and technological marvels.
Oshur's "bold experiments ... can teach us a lot about improvements we can make in the future."
It introduces a whole new take on the Atlas Passive Skill Tree by removing regions.
Microsoft's "monopoly," Kotick's comeuppance, and Blizzard's bumbling.
New lands await and an old foe returns in a more accessible strike mission.
Plus: Will Daybreak make noise in the new year?
We've got MMORPGs, shooters, racers, ARPGs, and one weird cross-genre brawler!
Our viewers take to writing out their opinions on the latest news in multiplayer gaming!
A few rays of light in an otherwise dreary year.
Russian content creator made offensive personal remarks directed toward WG staff.
The team wouldn't give us any information on a character featured in the expansion's artwork, though.
This is the dungeon that never ends, but is never exactly the same.
We talk a lot about story and how it’s done, and what stories have yet to be told.
It’s still all about the crazy new items.
We're still wading through all the coverage so we'll add as necessary!
Just like the real New World, it can be hostile to newcomers.
I miss the plucky MMO, do you?
We heard you and key this time will be for console players!