Today on Bomblive, Spunkify leaps, twirls, twists and turns in the acrobatic martial arts MMORPG Swordsman Online.
Swordsman Online - Gameplay First Look
Swordsman Online is a new Martial Arts themed MMORPG developed by Perfect World Entertainment. Players may choose from one of 10 distinct martial arts schools, each with their own customizable ability combos and several unique fighting styles. The world of Swordsman Online is inspired by popular Chinese wuxia novels and features a story driven leveling experience filled with action packed voice acted cut-scenes.
To find more about Swordsman Online check out the game page which includes more info, user reviews, screenshots and additional videos. Don´t forget to subscribe to MMOBomb YouTube channel.
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The industry seems to be peeling back a bit from live services...does that mean they're on their way out, though?
It's put itself in like with Warframe, but can it compete?
Gamers will put up with MMORPG jank...but what HAS to be there for you to stick around.
The gaming industry is a bit of a mess right now.
To summise my experience it will be boring as fk for most people. The graphics and combat integration is worst then aow but the effects and skills and abilities are better graphically and methodically. They do have similar aspect of aow and some aesthetics of 9dragons with dungeons other then dailies and a lot of grinding. Sadly no one wants to grind nowadays (neither do I after years of it). Pwe will make it pay to win, as far as my experience in beta it will be. worstly is the pk system so far its disgusting. No safe zones or spawn safe zones like in wushu so if youre laggy when you enter a map there will be people there spamming cc and killing you. Not even a penalty system. Good you dont lose xps when you die but you can lose unbound items, and you cant even hunt the pkers till lvl 50. If I missed anything reply and ill help you out. I was lvl 45 in first 2 days from continual grinding but now all i can say is that im bored out of my mind. No point in keep top 50 spot when it doesnt even feel worth the time. they do have good cut scene and story might be interesting but i would rather watch that on youtube then have to waste 2 months of grinding.
Pay for Equipment overpowered that cant be taken with in game money
Pay for Costume with insane stats
Pay for privileges
Pay for in game money
And are other things that are pay 2 win,but do they make a game to loose money?No.They do games to make moneys,they do games to make publicity.If you want a game that is no p2w,play games that dont require internet and if you don`t like online games and you consider them P2W don`t play them,you don`t need to play a game because you are not obligated to play it,if you really like a game that is P2W you should invest time by playing it to be better than those who actually pay to get something,some games make the players that pay for something from they`r games to spend less time than you spend to get what they payed for.They do games that you think they are generic because it require less time and less money to spend on them,in order to make a game as you want,it require more time,more money and more resources to get it done.Swordsman online is not generic at all,it reminds me of many games i played.Play console games in order to not feel you play a generic game if is that what you feel about.
I guess the only thing they need to improve/changes are :
- Better Interface such as mini maps design and typo
- Better NPCs which are actives , not crowed in one place and response when get hit even tho if its not targeted.
And finally - COMBAT SYSTEM which is actually good and to be perfect it just need to be able to MOVE/WALK while COMBAT.
So I'm pretty sure that these improve so far as i can say will be really effective to make this game better.
we need saints row mmo now.
and NPCs look like they are recycled from a 2005 game