LawBreakers just got announced, ASTA is coming west but closed in the east, Everquest II wants to imprison baddies but still take their money, and do gamers really have any legal recourse?...
Inspirit Online - First Look Gameplay
Inspirit Online, previously called ELOA, is an anime based MMORPG by ESTA Games that's free to play and kind of meshes that ARPG clicking experience with some MMO elements. All in all it may just be a game you want to check out when you get a few moment. Check out the First Look and see if it's for you!
To find out more about Inspirit Online check out the game page which includes more info, user reviews, screenshots and additional videos. Don´t forget to subscribe to MMOBomb YouTube channel.
Watch Next
You May Enjoy
Lots of rumors and a VERY busy release week next week. Let's cover it!
Sometimes nostalgia is nice, but is it enough to get you to try out a new free-to-play MMO?
Do "MMO" and "MMORPG" mean the same thing in your mind or is "MMO" more encompassing than that?
Just when things seemed to be cooling down and rulings were all in...
I don't think its possible to make an account on the inspirit site anymore but be forewarned they aren't the actual developers.
Seems pretty solid, camera angle is diablo-ish, the gameplay itself is good so far.
Nothing extraordinary but seems to be a decent time-sink compared to the other f2p/beta MMOs out there atm.
The classes are a mixed bag. You can switch on the go, even mid fight, even mid action, you press the right button and poof, new class, new clothes, new skill set. This is cool in concept but kills immersion for obvious reasons, and you can really only skill build (specialize) in about two good "stances" (classes), leaving a third one out to dry. And you fall in love with one build you can kiss the second one good bye. The finger bending it takes to swap out and all is kind of not worth it either. It is usually a "cool down" game than a real "class unique" game with this set up. It is not as exciting as I thought it would be. I am about 10 levels to end game before quiting becuase dungeon set up started to suck. Can't zone in dungeons higher level than you, so stuck with lower easy dungeons that give NOTHING as far as rewards. The only reason to repeat SOME dungeons is the mob exp by hte time you are out, as some times you need to grind out exp as quests literally drop off at times. Game flew smoothly until those last few levels to cap, they know they have no content or nothing promised in the pipelines (especially conflicting with KR dev.) so they put a huge damage spike on the PvE trash mobs and you can easily get 1 shot. It requires either a tankish class to solo or group play at this point. I found no way around this unless as even gear is not farmable from these useless dungeons. (1 dungeon had a couple items I could use, the rest, meh). So it turns into a farm trash, sell for gold, buy some items on the auction house, get in guild, try and group past the last 10 levelish...and population is SUPER LOW so grouping was non existant. $shrug$ 4/10, shines in some great areas, and has some surprises. Needs major love, more marketing, and advertised future content. Until then. Feels off but not lost.
Hope they got rid of p2w items they had in store and promised to review and rework/remove.
It's worth the try anyway.