
Dungeon Defenders 2 is the sequel to the original tower-defense game of the same name.
Snail Games enters the mobile wars, Free To Play gaming is found extremely profitable on consoles, Zombie Studios closes their doors, all that and more, I'm Zach Sharpes, and this is Free to play weekly!
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Dungeon Defenders 2 is the sequel to the original tower-defense game of the same name.
A Paragon-inspired project actually see the light of day, but can it compete with a crowded field of MOBAs?
It came at the right time with the right IP, but does it deliver?
It's put itself in like with Warframe, but can it compete?
Two bodies, one brain...but does it hold up?
Same deal here. PC players (in general) are a tad more discerning concerning F2P games and awful models because they've been exposed to it for so many years. F2P on consoles is such a new thing that the many, many people who only game on consoles haven't a clue what a proper F2P model will look like..and thus can be suckered in by the bad ones.
It's a case of "what they don't know won't hurt them". From a business perspective it is genius--but of course at a cost to a bit of human decency. Yay capitalism.
What I don't see though is many of them making it to the west. There just isn't a big enough market.