
Epic Games makes some great changes to Paragon, Daybreak says some silly things and so does the team behind LawBreakers, and PAX East seems disappointing.
Bless Online gets a publisher for the western market, CCP Unveils Dust 514's spiritual successor, all that and more, I’m Zach Sharpes and this… is Free To Play Weekly!
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Epic Games makes some great changes to Paragon, Daybreak says some silly things and so does the team behind LawBreakers, and PAX East seems disappointing.
It came at the right time with the right IP, but does it deliver?
Two bodies, one brain...but does it hold up?
The gaming industry is a bit of a mess right now.
Lots of rumors and a VERY busy release week next week. Let's cover it!
not the "paid for" so called betas ( i.e. early access etc.. =money schemes,)
this has just become a infestation, a reason for greed for doing nothing!
Its like being financed to trickle your way into gaming with no real obligations to succeed at all,
as in their eyes (the so called new devs), they have succeeded! by getting money in advance for doing
nothing, not much at all, neither do they have to achieve any further but to watch a bank balance
grow by subscribers money stupidity, this way, just breeds contentment.
As a alpha, beta, tester of many games in the past I saw a greater trend of help in those times,
The old school of testing achieved milestone results as is shown for what gaming is today,
with testers of days gone the help from them was enjoyed in droves & it held its head high with the
far greater feedback of the games mistakes & mechanical problems.
it was the help! not a burden!
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Well this can go from good to bad, but mostly bad. Now devs have an incentive to finish their game.
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But most devs will probably just throw in an unfinished game and call it finished just to avoid the refund.
For us consumers though? Hell no. The industry knows gamers are a fairly impatient bunch.
I think most of the current issues with early access are easily fixable simply by Valve implementing a limit on how long a game can be in early access and also possibly beta. 1 to 2 years max seems fair and would encourage developers to actually finish the game instead of leaving it in Early Access limbo like many have.