Take to the water in multiple locations around the world on your quest to become the ultimate angler in World of Fishing.
Free to Play Cast: Blade & Soul, BioWare, and Guest Host Larry Everett Ep. 159
This week podcaster, writer, and general Star Wars Guru Larry Everett from MassivelyOP joins the hosts to dive in depth with what BioWare is doing with Star Wars: The Old Republic, we throw in our review of Blade & Soul, and then chat about a few other free-to-play options coming before the end of the year, including ASAT! All that and more on this week's Free to Play Cast!
Discussion Timestamps:
02:24 SWTOR Knights of the Fallen Empire
25:24 Blade & Soul Review Review
39:20 ASTA Review
43:14 Weekly Bombs (DA-Bomb / A-Bomb)
00:00 Questions and Answers of the Week
If you have submissions for the show's Weekly Bombs, have questions for the panel (nothing is off limits!), or just ideas for what you want covered you can now send them to magicman@mmobomb.com. You can also be a guest in the show, just send us why you want to host, and what topic or game you would like to cover.
Free-To-Play Cast is the official podcast (and videocast) of MMOBomb.com about free to play multiplayer online games. Free-To-Play Cast takes on the week's biggest news with plenty of opinion, weekly bombs, community feedback, guests, laughs thrown in for good measure and much more. Have fun and expect a new episode next week!
Don´t forget to subscribe to Free to Play Cast via Youtube.
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Do "MMO" and "MMORPG" mean the same thing in your mind or is "MMO" more encompassing than that?
Millions have tried the game, but what will it take for them to stick around?
Gamers will put up with MMORPG jank...but what HAS to be there for you to stick around.
To the question of the week: I have to say my one model to rule them all for an MMO would be buy once and play forever. Before its, in my opinion, completely unnecessary conversion to free to play, Guild Wars 2 had a perfect example of the kind of model I'm talking about. Why do I like it so much? One word - pressure.
On the subscription model, you have a monthly pressure to either buy more game time or stop playing, and usually game time wins out.
With many free to play models, you have a lot of pressure all over the UI to get you to spend some money. Want a new character class/hero, but don't want to earn it the slow way? Here, you can buy it. Want your new sword or gun to be built faster? That'll be five bucks to buy the smallest package of premium currency so you can spend a tiny fraction of it to instantly complete your new shiny. Warframe, as much as I enjoy you, I'm talking about you right now.
Anyway, with Guild Wars 2, I never felt any of that same pressure. I could just jump in and play it to my heart's content without wanting to buy anything else. Even better, I could stop playing it whenever I wanted and never feel like I was wasting money on time I wasn't using.
And if you happen to see one of the ladies of the "Dakta'ahni Legacy", be sure to say hi.
A-bomb to another sort of auction house jerk... the guy that puts materials up 1 item at a time. UGH! I've been seeing this way too much and it's annoying as hell to flip through pages of 'onesies' to get to a decently priced stack. Just wanna slap those people.