
It's a blast from the past that just so happens to be F2P!...
Spunkify streams Destroyer gameplay of the Chinese Blade and Soul open beta. It's quite a hoot, but is it worth playing in Chinese or should players hold off until its released locally? Tune in to find out!
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BombLive is the official MMOBomb livestream show where viewers get to watch and interact with their favorite MMOBomb hosts! We pick some of the latest free to play games to play with our fans in this full hour live show! Come enjoy a livestream broadcast on our official Live Stream page: http://www.twitch.tv/mmobomb every Wednesday at 2PM PST.
It's a blast from the past that just so happens to be F2P!...
A Paragon-inspired project actually see the light of day, but can it compete with a crowded field of MOBAs?
Lots of rumors and a VERY busy release week next week. Let's cover it!
NCSoft and Amazon Games bring the F2P MMORPG to a global audience, but will they like it?
"It's a bold strategy, Cotton, let's see if it pays off for 'em"
I am really disappointed.
There are some big english guilds on this server. I just started the game recently too but i`m
bi-lingual in chinese & english so i`m not using any english patch.
PM me for help if you need AkaiFist (Kungfu Master) BlueShard (Force Master)
For example, there was a quest pop up constantly telling you to take the quest (purple quest) from quest box. That is the class specific quest. And in every dungeon you see a door with a black color symbol preventing you from entering its because u did not take any class quest. The purple quest starts from the 1st cave dungeon u entered and progress onwards giving you subsequest class quest. Taking quest is by alt and then clicking on a quest that appears on the quest box.
2nd remember the wheel u were turning u need tokens for each spin try. They give u randomn rewards from purple weapon boxes to bo-pae boxes. (By the way if you look at the video you cancel a purple weapon box loot when u spin and won it on one of your tries initially) token are obtained from killing that world boss people are hitting and crowding around below the hill. Every kill gains 1-3 tokens, you only need to hit a few times to get tokens.
The least you could do is maybe showcase multiple classes of atleast level 20+ rather than a single class with absolutely no combo's displayed in the video.
And to the others that called it a grindy MMO, it takes 3 days to get to level 45 which is the cap.
Don't get me wrong the graphics are drool worthy and the combat system isn't something new, but its the type of combat system I most prefer. But why is this game given so much props and what not when its just the same as any other grindy game?
Why is it so hard for people to stop making typical mmos/mmorpgs and make something that steers away from the everyday mmorpg concepts?
Companies, stop copying and pasting and just CREATE. You're not getting anywhere with that strategy.
Curious why no IP block - will this still be open for live or is it just to use as a marker to interest a publisher for NA / EU?