Players can't stream it yet, but they can create videos if they're in testing.
Latest On Playable Worlds
It's still pre-alpha, but that doesn't mean things can't expand to be more MMO-like.
You'll likely need to take out challenges to your exploring so combat will be enabled.
Yes, you can learn every skill. No, you can't use all of them at the same time.
This is just the first of many passes the team will do to improve visuals before any beta takes place.
Today's lesson, class, is "How to get the Sandpaper out of your game's movement."
This blog is a bit more "backend" than many players will probably care about, but it's right up my alley.
They want players to know it’s “about living in another world”.
Not every game is for everyone, and Playable Worlds is ok with that.
And yes, the team knows that the game's art style may not appeal to everyone.
Mobile isn't out of the question, either, and the team isn't viewing that as a "simplistic" design limitation.
Bold claims, but can they deliver?
Travel planets, find one to call home, hell, even go watch grass grow if you want.
Playable Worlds Working On MMO, Partnering Up With Didimo Using Popul8 Character Generation Platform
It leverages AI-powered technology to streamline game production processes.
Through this investment, Kakao Games plans to secure development capabilities for Cloud-Native games and a metaverse platform.