Uncharted Waters Online
Uncharted Waters Online is a 3D historical MMORPG (massively multi-player online role-playing game) developed by Tecmo Koei Games.
Set between the fifteenth and seventeenth centuries, Uncharted Waters Online players will have the chance to conquer hundreds of neutral cities to ensure that their nation becomes the world’s leading power. Sailors can choose to fly the flag of one of six nations: England, The Netherlands, France, Spain, Portugal or Venice, buying or building ships to ready for battle, trade routes or exploration of new worlds. Featuring nearly endless lands to visit, thousands of artifacts to discover and more than 75 professions and 100 skills to master, Uncharted Waters Online offers ample game play for core and casual players alike.
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Additional Information
Latest Updates
It features a new Legacy Theme called "Human Heritage," centered around ancient trades and routes.
1 year agoMinimum System Requirements (Windows)
Windows Vista and above
Memory2 GB RAM
Storage20 GB available space
Intel Core Duo or better
GraphicsIntel/AMD integrated HD graphics
Additional NotesSpecifications may change during development
I usually went back to it over the years.
Then a couple of months ago, i found out it was wiped. WOW. All my ships all my storage all my chars... just GONE.
This has turned me off of games.
A treasured game with years of work on it, just POOF. All because of greed as usual.
No ones gives a fk about the players of these games.
It is like someone close to me died.
GG.
The global server was recently wiped by a greedy company called Papaya, which lied about the reasons for doing it, and ruined 7+ years of a developed server, and made many dedicated players quit, just after the previous company called Ogplanet milked its players dry with its cash shop lottery, after promising that they would keep running the game..
If you just want to adventure/trade, not interested in being competitive or dont care about the game community, and is willing to grind a looooot, you might like this old game. Enjoy it while it lasts.
But if you want to be competitive, to fight, to invest, then prepare yourself to spend a lot of money with a greedy company called Papaya, as all relevant gears are now cash shop related, and then spend even more as most gears will be obsolete again soon; be ready to exploit the game by running with multiple accounts at the same time, grind/grind/grind/grind non stop.
And we dont really know if Papaya will keep the game for long; GM Sheebs, who worked for the previous company, is used to lying, and will tell whatever the players want to hear just to manipulate them.
3 classes here, ADV, Trade and Maritime.
The 1st is still fun and highly adventurous. Trade is dying slowly due to highly OP equipments you can acquire for extreme returns killing skills and the economy.
Maritime, oh amagad - dont need to grind skills as the firepower is enough to kill anybody a mile away and i dont even want to mention about the parts placed on ships and equipment used, lol no. If you find that fun, come play.
People are still salty over the reset and vow never to come back, YET some of those that have left those type of reviews came back. Simply because nothing beats UWO.
.
Unfortunatly there are a lot of trolls ingame and on this review site that have the only goal but to see the game fail. The game is fun for everyone. Focus on adv battle or trade, or a mix of all three, the choice is yours to choose your characters path.
JUST IGNORE THE TROLLS AND YOU WILL BE FINE.
papaya play is whiping the server and lots of players dont plan to come back!
The community if full of helpful people. There's the usually assortment of jackholes but in my experience this community is better than most.
My only complaint is that recently they began selling power in the form of special tools that will give your weapons more power. I find this disturbing as it means pvp is going to be affected by how much you can spend. The good news is that it is limited in the scope of it's affect but my concern is that this is a warning about what the future may hold. If this is a one time only thing maybe it won't be so bad but if not and this turns out to be a continuing trend I may have to re-evaluate playing the game, at least the pvp portion of it.
Bored sailing back and forth to asia to make huge profits trading? Change ships and hunt some pirates. Or use maps and quest along the way to find some of the more than 2400 different discoveries in the game. There are so many different things to do in this game, you will constantly find yourself saying "I've been playing for HOW long ?" .
If a world of possiblilities on the open sea is what you are looking for, you just found it.
Concerning playstyles, there are 3 major ways to play the game, and you can change it up as you see fit without too much hassle. Adventuring, Trading, and Battling. Adventurers have probably the closest to a single-player experience as you can get on an mmo, and won't be disappointed with the historical discoveries, locations and treasures that come from diligence. Trading is probably one of the easiest tasks, and is practiced by every player-type. Many different trade goods from various regions of the world and a very deep economic structure that changes prices of goods depending on supply/demand and trading tendencies of other players. Maritime (sea battles) is one of the more appealing features to newcomers and seasoned players alike, and UWO has probably the best sea-battle gameplay around.
PVP exists in the majority of sea zones throughout the world but only the truly skilled maritimers can benefit from a life of piracy on the high seas. I've been pirated only a handful of times in the years I've played and it should be noted that it isn't something to deter you from going where you want to go. There is a healthy balance to all things.
As for the community of players, some of the nicest and most helpful players abound here! There are so many intricacies to the gameplay, I still learn something new daily, and nearly everyone has an answer or an idea to help you along. We're really all in it together! Instead of "guilds" like other mmorpgs of a historical era, there are Companies. Each is a maximum of 50 players. This is a great way to keep the members tight with each other, and promotes a feeling of having an 'extended family' instead of just other gamers.
If you are a fan of ridiculous amounts of loot and items, then you will be disappointed. There are a ton of items in the game, but space is always your enemy.. or friend? You gotta know what to keep and what to sell/discard. It's good to keep that greed in check.
Pros: Great community of players. Deep and challenging gameplay. Developers did their homework when it comes to history and facts. Educational and relaxing, solid variety in all things, in-game achievements (memorial album/challenge missions). Prioritization is an optional skill you involuntarily acquire that is helpful in life. :D. Locations, player models/outfits, ships, sailing, and even the music(which I mute to listen to radio) still has a unique charm.
Cons: Grinds (it's a game created by Asians!). Somewhat frustrating interfaces that seems to have a higher learning curve. Only 1 message window for all information in game, be it chat, announcements, crafting, battle...everything. I still gripe about wanting another window to keep conversations separate from everything else. Graphics are a bit dated, if that is important to you.
I could go into much more detail about specifics, but this is already longer than I intended. So, as far as free-to-play mmorpgs go, and even comparing it to subscription mmorpgs and the multitude of games I've played throughout my existence on this planet, I'm going to rate it a solid 7/10.
I hope to see some of you there.
At first glance this game appears simplistic, even somewhat basic. Having played it for months, then months off and now months of being back into it... I feel it is one of the most enjoyable games out there.
If you want battle all the time- you got it. If you want to take it easy and strategize- you got it. If you want to learn how to trade and make money (ducats) in a somewhat realistic fashion- you got it. Just when you think things are simple you find multiple layers of skills and storylines that you never knew were there.
Management throws in ship races, trivia, etc. to add to the enjoyment.
Now you are not going to pay to skill up quickly, so this is the real challange and admiration for those who have. Mature players will love or grow to love this game and the many members of its community. Great game!
Explain this suspending a player for reporting Bugs in game and when he was too lazy to troubleshoot it he was banned and threatened not to post more bug reports or get perma banned.
imgur. com/a/7E6lG (removes spaces to see)
Explain... also I have many more screenshots of people complaining of sinking Saul in game and being banned later as well as other having their toons DELETED for getting in arguments with saul one person even threatened with a ban for making an auction site ( NOT third party Real money trade either) for fear he MIGHT allow real money trade which was just a front because he doesn't like that particular player's company members.
I know UWO is an amazing game and your're trying to help the dwindling server population (Caused by Coolwind antics I might add) I get it but Im not going to sit here and have you LIE to people coming in and have them spend money and have them get F'ed out of their hard earned money by Saul and his power trip. You want to help fix the problem stop kissing Sauls butt be REAL with him and have him stop his nonsense because the more GM power abuses he does in game the more bad reviews the game gets and the more people will be FEARFUL to join.
SHRIMP Talk to him or all your efforts to revive the game will be for nothing.
Make money as a trader by taking specialty goods to faraway lands, braving pirate infested waters to do so. Or develop one of many production skills and sell products, equipment, ship parts, or build ships to sell to other players.
Trade isn't your thing? Hit the seas in search of adventure then. Embark on thousands of gripping quests, brave dungeons in search of treasure, or discover new wonders in remote areas of the world.
If neither of those "Float your boat", train to become one of the world's best naval commanders. You can almost taste the salt and sulfur in the air during the Epic Sea Feud, a multinational battle event held each month. Fight in a large scale battle for territory, forming an aliance with other nations to assert your military dominance over the opposition. The winners will increase the influence of their nation, and the losers will find themselves to have less influence in the world.
Perhaps you are more prone to a darker way of life? Terrorize traders and plunder their booty as a pirate! Or become a bounty hunter, seeking out those who loot and pillage and keeping the seas safe for everyone!
The game has so much to offer and is truly remarkable for a F2P RPG. Hundreds of ships are available, each with unique stats and skills that you can select when you build them. Events for players of all nations are held frequently, and the game's community is quite welcoming for new players, featuring "schools" for each class to teach the basics and provide new ships and rewards for new players.
Come join our adventures as we celebrate a more civilized age in Uncharted Waters Online!
The quest and story line dialogue are done very well, better than other mmorpgs. So if you’re looking for a new game to play and don’t mind the graphics or the historic setting, then be sure to give Uncharted Waters Online a try.
Been playing for more than 4 years now, absolute love the game and there's nothing out there like it, yet, but sad to see the game running aground coz of a player GM calling the shots at his wimps and fancies.
This game is very challenging that you feel accomplished when you get your new ships, leveled up. Very old school MMO, you can only appreciate it if you are older. I think the people playing this probably average 25-35 years old. I met people as old as 65 playing it, haha.
You don’t get this kind of game in North America because it is made with subscription model in mind in Japan, it’s never intended to be free to play. They simply made it into free to play when they port it out of Japan.
The free to play games we got here made with cash shop sales in mind when they make the game play. I get access to everything in game and there is no energy bar or running dungeon consume some coin etc crap, I never felt the need to pay for it.
You should definitely try to see even if you aren’t interested in the theme, just to see what real mmo should be like when they are made with monthly subscription in mind.
The quest and story line dialogue are done very well, better than other mmorpgs. So if you're looking for a new game to play and don't mind the graphics or the historic setting, then be sure to give Uncharted Waters Online a try.
So I went in head first, knowing whats what about UCW 2 I thought I'd have a good handle on the game, I couldnt be more wrong. Let Me say right from the off, the game boasts YEARS of playing time, which is true, only because it so sodding grind based. You have to grind so much, in fact I dont think I've every grinded in a game as much as I have in this. Its a piss poor game, it really is, its boring, its ugly, it runs like a bag of shite even on a monster pc. Its just all around a bit of a pisser. Yes this is an angry review as I loved the games as a child (fond memories of fun), which oddly enough, fun is sorely lacking from this game, clearly the dev team missed the point of fun school eh. Speaking of school, thats the start of the game, and by christ do you have to put sometime in to pass the school. It would be easier and more fun to actually back to school lol.
I could rant on for ages about this game being a right arse, but I wont bother, if you like it (you do?) then pass this review off as crap. If you have never played this game but think you might like to try, I'd say dont bother as its beyond hope.
The game includes 3 roles that all work within eachother that you can switch out or change anytime you want
Meritime: basically your average soldier - There hard to play because the movement system takes a second to register and they make 1/10 what other roles make although they are alot more fun and keep things edgy,
Adventurer: basically a treasure hunter - go figure they make tons of money, how ever it takes alot of time to find anything good, but when you do it is rewarding. they also get stuck venturing onto dry land.. it will get you lost very easly as they made the mini map by a 3 year olds standards based on how a map would have looked in the 1500's (i feel as though it was a bad move on there part) u do get a bunch of skills to help you navigate that minefield though so it does balance out.
Trader: so you like going in a straight line with nothing around you for hours (real time) than is this the class for you starting out you will go about 10 mins into the sea to make roughly 500$ profit ingame were as level 50 traders can do it and make 15 million... seems odd i know but if ur lucky one will just walk up and give you a ton of money but be carefull this class is all about spending money to make money, spend it wrong and you are broke. basically this class depends on lots of gold and a good ship so dont choose it starting out!!!!!!!!!!! its epic fail!!!!!!!!! switch to it once you got tons of money and by tons i mean like 2-5mil
the tutorial is HUGE and will take you about 3-5 days to complete (real time) although u arent limited to it you can just go off and explore the world if you choose.
if you are wondering you can be a pirate you just need to have high maritime like lvl80 and than start killing players you will get a bounty and you can put skulls on your flags and etc.. etc..
as for the game world it is even bigger than you can imagine it really is the key point of this game
imagine walking from here to the moon.. that's what it feels like sailing in that vast ocean with over
2000 little land spots to explore and all the city's you can imagine. in a way its kinda sad because there is only about 300 different pieces of attire combined, and that is reallly small compared to how far you will go.
basically if you play it right and manage your money its a 10/10 game
if you start off a trader and go all willy nilly like i did you will be stuck at a port in the middle of nowere with no cash on you at all and see the fatal words in your mind -GAME OVER-
so for me its was about a 3/10 experience anyway's good luck with it