Star Trek Online
Star Trek Online (STO) is a free to play 3D Sci-Fi MMORPG based on the popular Star Trek series. In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship or they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy. Journey to strange new worlds, create brand new missions and take part in epic ground and space missions.
Players will have the opportunity to visit iconic locations from the popular Star Trek fiction (Starfleet Academy, Deep Space Nine, The First City of Qo'noS and more), reach out to unexplored star systems, and make contact with new alien species. Players can also design and create their own content to share with their friends and the entire Star Trek Online community using The Foundry toolset.
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Additional Information
Latest Updates
The event is underway on Xbox and PlayStation.
5 days agoThe ship has been in the game as an unflyable ship since launch.
2 weeks agoIf you're a bit behind the current PC top-tiers, here's a few MMORPGs you can still probably enjoy.
3 weeks agoMinimum System Requirements (Windows)
Windows XP SP2 / Windows Vista / Windows 7
Memory1GB RAM
Storage10GB Free Disk Space
Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 +3800
GraphicsNVIDIA GeForce 7800 / ATI Radeon X1800 / Intel HD Graphics
Additional NotesSpecifications may change during development
Cant play other than through a VPN... so ...
A while back I played this game exclusively for roughly two years. As far as I know there is no other Sci Fi, f2p, mmo, with space AND ground combat in existence. And yes, it is totally free to play...all of the content. Period.
Try it out, play it as long as it is fun for you, it IS a fun game.
The only reason this game is alive is because of the Star Trek name.... if this were any other title this game would have fallen flat on its face the minute they turned it into a wallet-fed source of entertainment.... trust me...i know.. I have spent in the thousands with not much to show..
PVP is not only ignored, mechanics are introduced regularly to make it unplayable. There are 3 factions, but, really, if you don't play the Federation one, you endure endless bugs that never get fixed. Instead of faction balance, they just continuously throw Federation content at you- there are "buy me!" indications everywhere. The gamblebox stuff is highly prevalent, and the drop rates from (paying to) opening one are less than 1% to get something that isn't garbage.
The lag has been horrid for well over a year, now. They keep introducing massive power creep that only adds to it, and it never gets better.
TL DR: If you heart Captain Kirk, and want to shell out hundreds of dollars to look at virtual Star Trek ships, this is for you. As long as you don't want to play the actual Enterprise(beyond the starter ship that you buy, only to outlevel it in 20 minutes), Klingons, Romulans, PvP, or lag-free.
This 'game' is a thinly veneered series of scams designed to force you to remain logged in so the development company 'Craptic Studios' can take those numbers to Perfect World Entertainment and prove they have a hit game. They don't. Their game is a disaster of incredibly broken game balance (seriously, you have to see it to believe) paywalls for even an 'ok' ship, and endless bugs that have riddled the game since launch and never been corrected. Not 'oh that's annoying' kind of bugs, but came crashing item deleting character destroying bugs that Craptic doesn't address or acknowledge.
The game's engine is around fifteen years old and was behind the curve even when it was debuted. It's bare bones are the same trash that 'runs' Champions Online, another disastrous failure of Craptics. (that one was supposed to be Marvel Online, years ago, but Marvel took one look at the unbelievable garbage Craptic had thrown together and pulled the plug immediately. Craptic bought a ghetto intellectual property called Champions, a bad tabletop RPG from the early eighties and retooled the game to fit that). The ingame models and graphics have the look and feel of Playstation 2 era gaming, which, if you're into nostalgia, is a home run for you. The majority of the game's combat occurs in space, which is a tired rinse and repeat kind of combat that never fails to bore, as the engine is so old that nothing really new or interesting can ever be added to it without breaking the poor thing.
There are a lot of folks that will claim that STO's strongest point is the everything available in the Zen Store can be purchased with ingame currency. This is 'technically' true. It is also an intellectually dishonest thing to say. The Zen Store currency, or 'Zen' can be purchased at a quantity of 1 Zen for every 386 Refined Dillithium (just checked the Exchange). To put that in perspective, it requires 6000 Zen to acquire the new ship pack. You are permitted to Refine Dilithium at the rate of 8000 total per day. You would require 2,316000 Refined Dilithium in order to purchase the Zen to buy that Ship pack. Looked at another way, it would require 289.5 days of refining dilithium according to the artificial refinement limit Craptic put on the mechanism to keep you from being able to purchase the item conveniently. So, unless you'd prefer to grind for an entire year to get a ship that will be obsolete in two months, you can always just fork over 60$USD for the pack. Seriously. Craptic on average wants 30ish dollars for a ship. Most of which are lackluster in usage and application, and especially recently, required little to no effort on Craptic's behalf to make. The last set were just slightly retooled reskins of ships already in the game.
The player response to this policy has been to create a legion of alts, and not four or five, the average player I have encountered on this game has around 2 to 3 dozen alts that exist solely for the purpose of playing with the game's broken internal economy, refining dilithium and transferring it to the main character, and botting. 'Botting', if you're unfamiliar with the term, is the use of third party programs that automate the process of acquiring ingame resources while you're away from your computer automatically. There are four major groups in the game that I am aware of that have literally hundreds to around a thousand bots each doing this. The end result is an utterly broken and unusable internal economy and Zen Exhange rate. Craptic was made aware of this in mid and late 2015 and chose to take no action, probably fearing that the people responsible for breaking the ingame economy were probably also responsible for keeping this dying dinosaur on life support.
The game's 'community' is utterly, utterly toxic. So much so that the game's development team has publicly stated on numerous occasions that they never read their own forums. The 'community' there is vicious, spiteful, and petty in ways that only neckbearded basement dwelling fortysomethings can be. Instead, the Developers use Reddit to interact with their community. Of course, their subreddit is crawling with sychophants and reflects little of the reality of the 'game'. A new player will find little to no help there. (and let's be honest, the last time STO had a new player was probably around February of 2015).
Now let's talk about content. This game has very little. While I was convalescing from a spinal surgery, I played this game for about three hours a day for two weeks. At the end of that time, I had exhausted all of the game's 'content'. And I have to use the word 'content' loosely. Most of the episodes (especially since late 2014) are so spectacularly poorly written that you really will sit there and cringe, wondering how in the blazes CBS ever let this hit the screen. "You'll never catch me!!" is a phrase tossed over the shoulder of a retreating Cardassian aggressor in the extraordinarily bad retooled Episode Series 'Of Bajor'. Do yourself a favor if you manage to make it that far. Right click on the folder containing STO and hit Uninstall. You'll thank me.
Recently, Craptic's theme has been to crank out more and more pay to win ships than anything else. Little to no new content since early last year, with the exception of ten to fifteen minute long 'Featured Episodes' they grudgingly throw together without proofreading or editing. They're just awful.
Star Trek Online went from 'A Star Trek game!" around launch to 'Intergalactic Generic Space Genocide Wars online!" in 2016. Three of the major plotlines ingame resolve around committing total genocide of one species or another. Very Star Trek, Craptic.
So, if you're looking for a game that will infuriate you, attempt constantly to rob you, subject you to being forced to stay logged in while your Research and Development, Queues, and Doff and Admiralty (oh man don't get me started on this mess) to finish up and enjoy being a shill for a development company that is affectionately known as Bait and Switch Online, then this is surely the game for you.
In short loved it
However, with the release of a pay-per-chance upgrade system in season 9, there's no longer any chance for free-to-play players to stay competitive. Furthermore, the requirements and rewards for PVE have changed every month for the last 8 months. Only the most well equipped ships can finish the 'elite' PVE matches and therefore only those who've already bought the most have a chance to win decent prizes. Mix in a few thousand bugs (most of which are 5 years old), constant nerfing, and a support staff/community staff whom OBVIOUSLY don't play the game, and you've got a great recipe for disillusionment.
Disappointment after disappointment, this 'game' is to the Star Trek franchise as Kahn is to Kirk.
If you want to retain fond memories of the Star Trek universe, I recommend you to go play something else.
And further more they rape all humans cap just to sale ships pvp is a joke lol. Conjento is giving them hell and the lag is allays there specially in pvp...... truly sad that this great game idea is in the hand of devs that dont listen to there customer's something else i been playing over 2 years and think the romulan faction has kill Klingon faction who want to be a romulan the only reason people even use them is because of there damage bonus that. its sad i pug a que and saw 8 roms all using the same skills no use's there own build ne more they all use same set of skills there is no diversity in space wtf.. there is no originals in space when this happens is game over lol..... allso with season 9 i expect the learning cure to get worse so its going to be harder for new players specially with the forums being controlled bye a set group
At the beginning fleets became away we could hang now they become gangs of hip flying around controlling zones and ruining players exp.... Like yesterday spawn camped over 4 hour couldn't leave zone or evade. These same fleets use their size like nova core group and other elder fleets in game. To control game forums if u post something in there u will be trolled out...... or made fun of to the point its not a game no more......
At the end of the service ticket sums it up a truly great game idea but cryptic seems not to care about player security, and providing a game exp with out harassment. and honestly with smaller numbers of players large fleets just became a problem for pug pvp. also further more all u see ne more in pvp is romulan. I don't play star trek to be a romulan sorry the game Is jacked I have spent thousands and have allot of regrets the devs just don't care even..... seriously tip don't post on forums u will get jumped bye six people and all the do is insult...... some who use's insult to get a message across is lame
Not a star trek fan, but it seems like im turnign into one, awesome story!@!@!@!
03-25-2012, 03:18 PM
Response Customer Support via Email
03/25/2013 11:36 AM
Hello,
Based on the information you've provided your issue may be
the result of a currently unknown game play bug. While we understand
you would like us to be able to resolve your issue quickly, some issues
require further development from departments outside our control and
cannot be resolved by a GM.
With that said, we would like to
encourage you to submit a Bug Report, with your findings, directly to
our QA team. This may be done by selecting 'Bug Report' from the list of
available help options. Do note that Bug Reports are reviewed by
members of the QA team, however you will not be able to edit or view any
reported bugs. Additionally, Bug Reports do not receive personalized
responses.
Please rest assured that our developers work to resolve all bugs as quickly as possible.
In
the future, to help us provide the highest quality service to our
players, please use the "Report a Bug" button in the Help and Support
menu, rather than "Request GM Help", when reporting possible bugs that
may not require immediate intervention by a GM.
Regards,
GM Sideiron
let everyone decide for themselves
Upon launch of S7 the main player sources of loot which could be converted to Dilithium (dil) was nerfd and prices requiring it increased. Each toon can refine 8k dil per day. Using the player controlled/responsive market the dil can then be converted to the games c-store currency (zen). Prices of dil per zen fluctuate and visa versa. Multi-tooning and making a profit from the dil-zen market are the only ways to pass this daily cap.
The leveling in game is super quick. Max rank 50 in a couple of days especially if timed in with the x2 or w/e exp mirror event at specific times. You can also lvl in/out of game bit like EvE by doing Duty Officer assignments (from lvl 7 onwards) which can grant exp, dil and more.
Reputation system: Character specific in progression. Same requirements for all toons though. Is a time/resource sink and is now mandatory to unlock end game gear sets that are not dropd from mobs. Easy to complete, just a set time roughly a month, longer depending when u log on to start the next project. Not required but does grant some passive/active skills at tiers which can be used in pve and pvp.
PVE: Lots to do. Space and ground. All worth it/required? No. Fun but repetative at end game. Does get content updates.
PVP: Great potential. lots of fun but no where near lively enough imo. However its due a massive revamp.
Lockboxes: Yes they drop Alot, yes u need to purchase keys to unlock them. Yes they can have awesome ships in them or near trash items. Boxes and keys are available to buy in the A/H..broker..normal exchange for Energy credits (ec) which is earnt by near all actions, vendoring/selling stuff, albeit a bit pricey but they are a low set % in success and some ppl spend real money on the keys.
Community: Some of the most loyal and dedicated fan base, the STO community is a very helpful one. Trolls in every game as expected, not alot here tho. Fleet orientated. Fleet paticipation is encouraged it also rewards Fleet specific loot to purchase when Starbase and Embassy is upgraded etc. near all content can be solo'd/pug'd though.
Overall: A Very good game maintained by a smallish team. Can/should get better. Truely F2P IF you want. 9/10 just because pvp requires revitilising and ques CAN be long.
You will find the Box every place you go it will be on all maps and you see them a lot after blowing up stuff.
Oh yes its a nice game ones you get use to the BOXs Out of a scale of 1 throw 10 I give this game a 3 because of the BOXS it would have gotten a 8 with out the BOXS but sice it has the BOXS it got a 3 and thinking about it some more I think a 2 would be better because of the F/ING BOXS
The crafting system is ok, the combat is fun, though a bit repetative. Much is supposed to change in the coming months that will make this game VERY special, if it goes as planned.
Give it a try, if nothing else. It's worth it.
i playing right now and all seems to be right where it need to bee :D:D:D