Champions Online
Champions Online: Free for All is a 3D superhero-themed Fantasy MMORPG (Massively multiplayer online role playing game) from Cryptic Studios (creator of City of Heroes Freedom), with fast paced gameplay and awesome cel-shading graphics, set in Millennium City. The game used to be pay to play but officially went free to play. Champions Online provides quite good options, with features that include a deep character customization, spectacular animations, and well-crafted story arcs.
Choose from thousands of different costume pieces, colors and body types to create your character's one-of-a-kind costume and look. There are billions of possible combinations, finally you can be completely unique!
The battle against evil in Champions Online rages across the world into outer space and alternate dimensions. You will battle supervillains, aliens, giant monsters and secret, sinister organizations. The story of Champions Online is constantly changing and continually evolving, Villains are defeated and Heroes rise and fall.
There are no classes in Champions Online; Its flexible character creation system gives you total control over your hero's abilities, you are free to choose any power from any powerset to realize whatever vision you have in mind for your characters. These powers are organized into theme frameworks: Munitions, Might, Martial Arts, Celestial, Darkness, Energy Projection, Archery, Power Armor, Gadgeteering, Telekinesis, Telepathy, Supernatural and Sorcery.
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Additional Information
Latest Updates
Several well-known team members are being laid off this month.
1 month agoPlayers have been worried since the switch to DECA.
8 months agoThe best of the best when it comes to character customization in MMOs and MMORPGs.
1 year agoMinimum System Requirements (Windows)
Windows XP/Vista/Windows 7
Memory1 GB
Storage5 GB
2.5GHz Single Core or 1.8GHz Dual Core
GraphicsNVIDIA GeForce 7800 / ATI Radeon X700 or HD / Intel Graphics with Dual Core
Additional NotesSpecifications may change during development
Amazing character creation system.
Create your own nemesis to fight in your story arc.
Archetypes/classes 40+
6 different main maps in Champions Online.
1. Millennium City
2. Canadian Wilderness
3. Desert
4. Monster Island
5. Lemuria - underwater map
6. Vibora Bay
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I gotta say, tho, it can get repetitive.
However, what saves this little title is the Alert system. I love how they rotate and there is always one available, whether you enter them for XP, gold or Enhancements.
The character customization is through the roof. I mean, you can literally create anything you want. It's pretty sweet.
The controls are nice, too. If you're a console gamer, they have you covered. You can play the game with your 360 controller!
I like the Adventure Packs. They send you to different locales on large-scale missions, often resulting in a full assault on an enemy base- bosses included. All the while your pummeling evil, you're making money and getting pretty good gear.
I went ahead and sprung for the best Character Token ($100), as I am an on-again, off-again player. But my hero, Foxy Fine, can take a whopping and deal it out- she's a martial artist with a shotgun and a mean mug!
If you DO get a gold account, or pay for the good token, you can then choose from ANY skill/power pool you want. It's really worth it, if you see yourself invested in your hero.
You can even furnish your own hideout, can create your own nemesis, and make your own backstory. It's pretty freakin' sweet.
I would recommend possibly trying to Roleplay with this title. I don't usually do it (anybody seen the "Lighting Bolt" ropleplay video on Youtube?) myself, but with this title, I won't lie- I relish in it. It just gives you a little more depth into the world.
It ages fast if you don';t have the right mindset and at least one other friend with you. From what I've seen, the community is pretty cool, so you'll meet some cool heroes along the way. I highly suggest this.
Look me up! Foxy Fine @reinventyourself.
- Theres such a thing as too much customization: player avatars tended to deviate from the traditional superhero esthetic in favor of bizarre combinations more akin to monster than superhero. I also hated that cartoony style where the characters have eyes too large for their face.
- The Zones lacked imagination: I was excited to visit the radioactive desert, the island of animal human hybrids & fight underwater. However after experiencing these, the zones seemed uninspired, populated by a villain group here and some more over there. The ‘City’ being an essential component of any superhero genre, players are forced to experience too much of the action outside of an urban setting.
(A cowboy robot theme park... who came up with that nonsense?) Ghost Pirates milling about at the bottom of the ocean (who cares!)
The Canadian Wilderness had to be the worst. You could see the dev's reaching for a kind of quasi mystic haunted feel, but the result is a messy hodgepodge against a background of white (cause you're in the snow). I was so bored with this zone I couldn't wait to leave. I would groan when I got handed another mission.
- Power Customization: Initially this seemed like a great in game feature. Like everything else about the game its implementation failed to live up to expectation. A chainsaw as a superpower (really?) Burrowing as a travel power (Im sorry what?) & melee tends to get screwed in PVP. I did like the semi destructible environments, & the fact you could pick up things like a parked car & throw it. This feature isn’t enough however, I needed more.
-Missions: The two words to describe these are tedious & repetitive. Kill ‘x’ number of these baddies. Collect ‘x’ number of this item. Click ‘x’ number of this glowie…. (& the list goes on). To be fair there are some decent missions like being shrunk down to the size of an action figure or fending off waves of attackers on the Monster Island. But for the most part these are few and far between.
-Character Nemesis: yet another great concept that falls flat in its in game execution. The game’s dialogue didn’t really fit my character’s nemesis (I was so appalled). This ultimate villain that the player shapes as a foil for their character spoke more like a 50’s movie gangster (& I hated that). The dialogue did not fit my Nemesis’ envisioned personality. This more than anything else removed me from the experience. I no longer felt that cathartic bond with my character.
Champions Online: I’m not sure it’s about being superhero as it is about wandering about aimlessly & pointlessly breaking things.
Animations are perfect, movement isn't flimsy, the story line is top-notch, and man I love it!
As for game play, it's sometimes incredibly tense. The first scenario, which is just a large tutorial area really, does not give you a real sense of danger as the rest of the actual game will.
Quests range from, "Could you get me this item" - "Talk to this person" - "Find this enemies lair" - "Kill these enemies" to (of course) "Kill this named bad person/people!" Which is just about every MMO out there anyways lol.
Super powers will range quite a bit as well, depending on your class of course. Also, being able to choose right from the start how you'd like to get around (Super Speed, Super Athletics -crazy jumps basically) or the ability to fly (-personal fav)) gives this game a very large thumbs up in my book.
The community is definitely there as well, people are always on and always wanting to do things together. Like with any other MMO, there are the elitists and such but most people were very nice and helpful when it came to answering some very noobish questions I had. (I'd suggest actually reading up on it though, as with ANY MMO you plan on seriously trying.) Sometimes though I understand there are just "Wtf is this/am I supposed to do?" moments.
All in all, the graphics are awesome and very easy to customize, character development is wonderfully diverse and this game is very easy to pick up on what you are supposed to be doing and where. Quests are straight forward and easy to understand/accomplish (by this I mean you can get the goal achieved easily because quest text is wonderfully straight forward). The UI is easy to change as well, size, placement, etc. but personally I think it looks great by default.
Awesome game, good community, very active - Try it out, highly recommend it!