World Of Tanks Blitz Offers Players Lunar Real Estate
Let's start with the gameplay details first, before getting on to the, well, loonier parts of this story. From April 10-16, World of Tanks Blitz players can experience the Gravity Force game mode, which produces "mind-bending anti-gravity physics, including recoil recalibration and a floaty feel," meant to replicate conditions on the moon. There's even a Sea of Tranquility map being added to the game, mean to mimic the location of the first manned mission to the lunar surface. Just try not to roll over Neil Armstrong's boot-print.
The "best players" in the mode will have a chance to obtain not just in-game loot, but what Wargaming is touting as "legitimate certificates of ownership for 1 acre of the real Sea of Tranquillity." The offer comes from Lunar Embassy, which claims to be "the world’s only recognised legal seller of 'Land Off Planet.'"
That last part is clearly untrue, as a quick Google search for "moon" and "real estate" finds a few other agencies also purporting to sell pieces of the moon. As for whether such an endeavor is legal in any way ... well, that's a little more debatable. In any case, it's probably legal to the extent that lunar real estate is effectively worthless at this time. If it ever did become valuable -- say, if easily accessible mineral deposits were found beneath the Sea of Tranquility -- you'd better believe that more powerful corporations, or governments, would assert their claims over the regions, existing companies be damned.
So yeah, if you achieve the ultimate goal in this promotion, feel free to claim you own a piece of the moon. Just don't get too attached to your new acquisition, and I definitely wouldn't suggest you try visiting.
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About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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I myself can not understand why devs just never did not use these ideas to make a new game based on future moon wars instead of an add-on to a hard core game.
It does seem that the pattern today in the dev world is to never let go of their first established game and move forward onto the next game, they just keep wanting to add to older games on the forever ever syndrome of updates and mad concept additions.