World of Tanks Update 8.6 Brings New SPGs, Map
Update 8.6 for Wargaming.net's F2P juggernaut World of Tanks is just about ready to hit the live servers! The meaty update expands self-propelled guns (SPGs, a.k.a. artillery) to Tier X, but not all is well for SPG fans. Tier X vehicles (except SPGs) will get a 10% damage bonus, with a corresponding, but smaller boost to non-SPG vehicles from Tiers VI to IX. Additionally, the velocity of SPG shells has dropped from 10% to 15%.
A variety of other smaller improvements, like a re-working of the post match report and new camouflage patterns, are also part of the update, and there's a new map, the Korean-inspired Sacred Valley. You can read the whole (long) list of changes on the World of Tanks site. Update 8.6 goes live on EU servers June 20 and on NA servers June 25.
As someone who's been obliterated at long range from SPGs he couldn't even see, I can't say I'm totally against toning them down a bit, but there are sure to be artillery hounds who will lament the changes. What do you think?
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Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play MMO title since 2009.
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MOBA's can be an exceptionally pesky genre since your level of enjoyment can be directly linked to the skill level of your teammates.
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Something is really fishy around here....
its like they're saying "No change, just more of the same"
I'm tired of losing 50-75% of my health from one arty shell that didn't even hit me 2 minutes into the game. Best way to fix arty is to remove it so the rest of us can actually play the game and have the thing called "fun"