WH40K: Darktide's First Content Drop Since Launch Introduces "The Signal", But That Isn't All The Update Brings
Two new weapons, refining options in crafting, and private games added, too!
The first post launch content update for Fatshark's Warhammer 40,000: Darktide kicks off today with the release of "The Signal" update on all platforms. The namesake feature of the update is a new mission, dubbed Comms-Plex 154/2f, that tasks Rejects with reaching the roof to establish a, well signal, and broadcast a message to the Imperium.
Quite a bit more comes with the update, too, including 2 new weapons (one for Zealots and one for Ogryns), refining being added to the crafting tools, a new Hunting Grounds condition, and finally the ability to create private matches. There's also a MASSIVE list of balance changes and bug fixes in the full blog so you'll want to brush up on those real quick.
How's the game doing so far a few weeks after launch? Judging from the numbers, not too shabby. In just the first week of launch, Darktide saw over 1.3 million characters created and almost 4 billion heretics eliminated...that's on top of the game's current 30K Steam players in the last 24 hours.
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- Fatshark Is Bringing Looter Shooter Warhammer 40K: Darktide To PlayStation 5 Next Month
- Warhammer 40K, Darktide’s “Unlocked & Loaded” Reinvents The Game’s Itemization And Finally Adds Party Finder
About the Author
Mike “Magicman” Byrne has been a part of the MMOBomb family for years and serves as the site’s current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous gaming websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.
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