Valorant's Competitive Mode Will Strive To Avoid "Common Pain Points" Of Other Systems
For a would-be competitive game, Valorant is currently missing one very important aspect: a competitive ranking system. Not for long, though, said Riot's Ian "Brighteyz" Fielding in a blog post that described how rankings and a competitive mode would be coming to the game in an upcoming patch.
Aiming to solve the "common pain points" of ranking systems in other games, Valorant's system promises to take personal skill into account to help combat smurfing, reduce boosted players, and ensure fair fights. The system will be implemented in the beta soon after patch 0.49 in NA and EU, with other regions to follow, and beta progress will not be carried over into launch.
To unlock competitive mode, you'll need to play at least 20 unranted matches. Upon doing so, you'll be able to climb through eight ranks, ranging from Bronze at the bottom all the way to Valorant at the top. Winning matches is obviously important, and the better you play the faster you can climb. The inverse naturally applies if you lose and/or play poorly. You can queue with friends to form groups of up to five, but everyone must be within two ranks of each other so as to avoid massive skill discrepancies.
There will certainly be more tweaks and adjustment to competitive mode after its beta implementation and into the live game. For now, you can learn everything there is to know about the system on the Valorant site.
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About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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Usually stupid comments with less than 5 words are OK, when someone attempts to pots a few paragraphs.. it's always "comment awaiting moderation".
Shame one has to be a simpleton to be allowed to post here.
At first I was getting my ass kicked, but the last few days I started learning and matches became more balancing and I'm having a blast with the game. As an average player, Competitive arriving so early makes me happy, because I will probably not play it too much (or at all at this point) and that will help segregate the pros from the noobs - the pros will go play Competitive and leave give weaker players more room to breather in Casual mode.
And later on, getting some type of a Deathmatch mode will make the game even more fun.