Ubisoft CEO Defends The Skull And Bones $70 Price Tag Because It's A "Quadruple-A Game"
This upcoming title will surely exceed all our expectations, right?!
AAA games? Ha! We on that AAAA shizz now.
According to VGC, Ubisoft CEO Yves Guillemot defended the $70 price tag for Skull and Bones, despite its shift towards a live service model. During a conference call discussing Ubisoft's Q3 sales, he emphasized the upcoming game's expansive scale — going so far as to brand it as a "quadruple-A game."
Responding to concerns about the pricing strategy potentially limiting the game's player base, Guillemot asserted that Skull and Bones merits its full-price status due to its extensive content and long-term potential.
Skull and Bones is set to launch on February 16 (after numerous delays and development challenges).
Related Articles
About the Author
Matthew “dinofries” D'Onofrio is a writer, content creator, podcaster and — most importantly — a gamer. With such a strong passion for video games and a severe case of FOMO, it's no surprise he always has his finger on the pulse of the gaming world. On the rare occasion Matt's away from a screen, you'll find him strumming away on his acoustic guitar or taking care of his cat Totoro.
More Stories by Matthew D'OnofrioRead Next
You have a month before deciding to spend or not to keep playing with your friends.
You May Enjoy
To date, V Rising really hasn't had a "consequence free" way to PvP. Soon it'll have 2 options.
Teen Titan’s Raven and Adventure Time’s Marceline join the roster of characters.
War Thunder Ups Their Graphics Game With Mass Ray Tracing Upgrades As Part Of The "Firebirds" Update
Of course, the update adds more vehicles, too.
It also adds three new story chapters to Janthir Wilds.
Yves Guillemot: Trying? Coined and minted! Been there, coined that! "AAAA game" is verbal wildfire!