Trion Unveils Voxel-Based Trove
After a cryptic tease on the newly created @TroveGame Twitter account Wednesday, Trion Worlds officially revealed their newest project, Trove. The free-to-play game is described as "an open-ended voxel adventure through countless realms filled with quests, chests, and enemies great and small," the game will offer procedurally generated voxel-based worlds with exploration, combat, crafting, and building.
It makes sense that Trion would go in this direction. Before returning as Trion's CEO, Scott Hartsman famously said that the content-development system for online gaming was "broken," and having something different from the usual "patch every few months" that players quickly tire of is right up their alley.
It's also a clear continuation of the trend in gaming started by games like Minecraft and Cube World, and, eventually, EverQuest Next. Voxels and procedurally generated worlds are gaming's new buzzwords these days, and I wouldn't be surprised to see more such games in the next few years. Whether that will be a good thing or not remains to be seen.
Trion is "launching Trove in alpha," which we suppose means that access will be granted to select players as soon as a reasonably stable build is available. You can sign up for the game at the Trove site.
What do you think? Does Trove look like something you're interested in trying?
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Not all the answers are substantive, but there's a few key pieces of info here for players.
The whole idea of exploring and creating environment is cool though.
Their record so far isn't too great. They just don't seem to have what it takes to make a solid game.
its a minecraft copy
lmao
Kids learn what your talking about before posting
minecraft is a survival game
THIS TERRARIA AND CUBEWORLD ARE RPG ADVENTURE GAMES
on the other hand though if this was in the bible it would be like and pong begat space invaders which bagat the 8 bit era which begat the 16 bit era who had two children and took them to tony's pizza,not the one on 59th and hoffstetter, the good one,which begat XD
I imagined an adventure game centered around exploring procedurally generated dungeons, ruins and castles whose entrances would randomly appear in the world and players would co-operatively enter and defeat the monsters within.
Something like Realm of the Mad God but in 3D.
Where you go questing for loot and gear in these dungeons and then return to town to buy, trade, sell and upgrade.
Extreme disappointment is what I got after watching the video.
What theyre doing is nothing new.
Just another Minecraft server with even worse looking graphics.
Statues are cool and all, but we have the other 126 voxel based games to make statues in, we don't need another one.
Atleast that's my opinion.