This Month's Update For Deceive Inc. Includes Adjustments To NPC Behavior To Make Them Livelier
There's new stuff in some maps, too.
Here’s what is coming in the April update for Deceive Inc.
Adjustments have been made to the shooter's NPC behavior, including improvements in item awareness, running ratios based on game flow, and reactions to danger zones. These changes aim to make NPC actions more predictable and immersive, reducing instances of unrealistic behavior and enhancing overall gameplay dynamics.
Map updates have been introduced for several locations including Hard Sell, Fragrant Shore, and Diamond Spire. These updates add new rotation points, visual cover, and strategic pathways, enhancing both the aesthetics and the strategic depth of these maps. Also, the UI has undergone a refresh to provide a cleaner and more stylish interface.
Additionally, balance changes have been implemented to various agents, weapons, and gadgets to ensure a more fair and engaging playing field. These range from tweaks to hitboxes and movement mechanics, to modifications in weapon damage and gadget functionality. Last but not least, bug fixes were incorporated to address issues related to NPC behavior, agent abilities, level design, and gadget functionality, further improving the overall stability and polish of the game.
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About the Author
Matthew “dinofries” D'Onofrio is a writer, content creator, podcaster and — most importantly — a gamer. With such a strong passion for video games and a severe case of FOMO, it's no surprise he always has his finger on the pulse of the gaming world. On the rare occasion Matt's away from a screen, you'll find him strumming away on his acoustic guitar or taking care of his cat Totoro.
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