SWTOR Swinging the Nerf Bat at Mercs and Commandos
Over the weekend, BioWare Community Manager Eric Musco dropped a few tidbits on potential changes being made to the Innovative Ordnance and Assault Specialist classes in Star Wars: The Old Republic's upcoming Update 5.3. I say "potential" because while the update is due out on July 11, Musco notes the changes are still in development and subject to change.
The upcoming changes will result in an overall lowered DPS for Ordnance Expert / Assault Trooper, as well as a reduction in the periodic damage of two key abilities. This means that both burst and sustained damage potential for the classes will be reduced as well.
Other changes include reductions to critical, burn, and bleed damage for both of the classes. The numbers are as follows:
Mercenary
Innovative Ordnance
- Reduced the critical damage bonus given by Ordnance Expert from 30% to 15%
- Reduced the burn damage of Incendiary Missile by 10%
- Reduced the bleed damage of Serrated Shot by 12%
Commando
Assault Specialist
- Reduced the critical damage bonus given by Assault Trooper from 30% to 15%
- Reduced the burn damage of Incendiary Round by 10%
- Reduced the bleed damage of Serrated Bolt by 12%
Related Articles
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
More Stories by QuintLyn BowersRead Next
For players of online games, loot is a big deal.
You May Enjoy
Blizzard also looks back on 2024 with some fun stats.
Xbox players can check the game out on Game Pass starting today.
It's all in the timing, and the closer things get to being globally unified, the better.
Face off against Limbo and take part in the most twisted Maplemas to date.
Though my 700 games on steam still need to be finished haha