SuperData: League of Legends On Its Way To "Worst Performing Year Since 2014"
SuperData's August 2018 digital games report is in the wild, and it paints a dire picture for League of Legends. The headline reads "League of Legends heads towards its worst performing year since 2014," while paid games like World of Warcraft, Monster Hunter: World, and Madden 19 enjoyed some lucrative months.
League of Legends' revenue was down 21% through August, as compared to last year. That's a pretty hefty downturn, and the kind of numbers that typically convince the higher-ups to take action. The emergence of mobile MOBAs, like Honour of Kings -- published by Tencent, which also owns Riot Games -- could be a factor, as well as the continuing dominance of the battle royale genre.
Despite all that, League is still the #3 top grossing game on PC, behind Dungeon Fighter Online and World of Warcraft. WoW had a banner August, thanks to the launch of the Battle for Azeroth expansion, which SuperData said brought in $161 million and led to the game's highest subscriber count in four years.
Other free-to-play games on the top 10 PC list include Fortnite: Battle Royale (#7), Hearthstone (#9) and World of Tanks (#10). Fortnite is #1 on consoles, while Honour of Kings tops the mobile list.
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About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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