Skyforge Details New Character Development Systems, Making It Easier To Earn Classes
There's a lot coming in Skyforge's Ascension expansion, and today the dev team put character progression in its sights. The new system seeks to simplify matters and make it easier for players to unlock new classes.
Instead of progressing along the Ascension Atlas for days or weeks to unlock news classes, players will go to a class's temple on a regional map, which will take some squad-based adventuring. Newly unlocked classes have a few skills -- enough for basic competency -- with more unlocked via quests in the class temple. Skills will be PvE- or PvP-focused, and you can learn them in any order. And don't worry... if you had a class unlocked prior to Ascension, you'll still have access to it, but the skills you have available will depend on what you've unlocked for that class already.
Stats are also being simplified, with stronghold quests in region maps helping you build your character's Might. Passive bonuses are also getting an overhaul, replacing parts of the previous symbols from the Ascension Atlas. It's a lot to absorb, and you can get the full rundown on the Skyforge site.
Related Articles
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
More Stories by Jason WinterRead Next
Marvel Heroes 2016 has finally made its way to South Korea thanks to a little help from Ubitus Inc., a leader in cloud technology and streaming game services.
You May Enjoy
They actually went and did it. I thought this would have been canceled after the Quartz disaster.
Unfortunately, the move wasn’t exactly unexpected.
Careful, you aren't safe even while building or while being idle in your plot.
The Impresario would like you to come say "hell," too.
Discussion (7)