Save the loot: Black Gold will introduce an unconventional Monetization Model
So do you want the good news first or the bad news? The good news is Black Gold won't have any subscriptions or cash-shop. I know that sounds amazing right? No worries of pay to win or cosmetic items eating away at your Ramen Noodle dinner funds. So what's the bad news? You have to pay to save your loot progress. Uhm what now?
Yes, a recent blog post has revealed Snail Game's "brilliant" time-based monetization model for Black Gold. The model forgoes the traditional monetization paths for one where players can choose to purchase whatever items they looted during a specific timeframe. For some reason "time-based monetization" just makes me think of vacation timeshares and international phone calls. Somehow they always end up feeling like a rip off.
Lucky for us, Snail Games lets us choose when we want to pay for our earned loot. How generous! So how exactly does it all work? Snail Games was kind enough to provide an example of how the system will function:
Players will be able to select a timeframe: every 1 / 2 / 4 / 6 Hour(s) for automatically saving their progress. Players can also end the auto-save early to save manually whenever they feel the need to loot the items gained so far. Upon creation, save files will last for 24 hours before they disappear.
By selecting the one hour auto-save, progress will be recorded every hour:
SaveFile1 from 14:10~15:10, the player acquires a rare gun and a couple basic materials.
SaveFile2 from 15:10~15:40,the player loots a rare material and decides to save before reaching the hour mark.
The player will be able to loot the basic material immediately, but the rare gun and material will only be looted if the player decides to purchase SaveFile1 and SaveFile2.
Boy nothing makes me to play an MMO more than having to deal with time sensitive save files for my loot. The save files can be purchased using in-game credits, but Snail Games has also included a "lucky draw" system which has a chance to lower the cost or even make it free. Never did I think there would come a day when I had to get lucky in order to use my earned loot for free.
Obviously this raises huge concerns regarding end game progression. Players will only be asked to pay for rare materials and high level equipment, but this means that only those who pay for their endgame gear are going to get to actually progress once they reach level cap. Plus we don't know what is considered "rare". Is a level 10 rare item going to locked behind a paywall just the same as max level rare? Who really knows.
In the end, I think it's safe to say the payment model won't be recieved too kindly by fans. It would be wise of Snail Games to reconsider the model prior to the game's official release. You can read the full monetization model details by visiting the official Black Gold website.
About the Author

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play MMO title since 2009.
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"We have revolutionized the F2P model" not really you just messed it up even more than it was allready.
Stick to the model everyone knows, P2P or F2P with a choice to either buy expansions or cosmetic items. Works out just fine for all other F2P games... why on earth go on and create something as useless as this.
This is neither F2P or P2P nor P2W or even B2P... this is plain and simple "Bend over and take it from behind" its almost like all recent studios that create titles like this or kickstarters and what not, think that every gamer out there has been dropped on the floor as a child and has a IQ of a wet paper towel. This is just pure insanity, nothing else.
It's not going to "fail," because it's being developed for a market that has been trained to cheerfully bend over to be raped by monetization schemes. It'll probably do quite well... in its home market.
But yeah, US servers are going to be ghost towns, methinks.
DONT PLAY THIS GAME!!!!
STAND UP AND FIGTH FOR YOUR RIGTH!!! SHOW THEM THAT WE HAVE THE POWER!!! BOYKOTT THIS GAME OR BETTER BOYKOTT SNAIL GAMES DONT PLAY GAMES FROM SNAIL GAMES!!! WE ALL NEED TO STOP THIS NOW AND FOREVER!!! ALL GAMERS STAND UP AND SHOW THEM WE DONT WONT NO SUCH COMPANYS IN OUER LIFE!!!
i loved the trailer, etc had soo much promise... then snail game destroys the hopes....
We as gamers have a lot of power. Look how we forced Final Fantasy IVX to have to make a better game.
LOL This is a joke of a P2W.
- Snail Games ®
We aint China. This aint gonna work in ouer markets sorry Snail Games i know its just a try and it will work in China but not for NA or EUROPE. Ive you dont change this system before the game releases your game will be dead soon in NA and EUROPE. Plz open your mind and use a system that fits to ouer markets else you wasted a lot of money and time in a doomed game. And i belive you are here to make money so start to rework your sytem now!!! Or else you gonna lose a lot money in NA and EUROPE. Ive i would be the CEO of Snail Games i never would let this happen to my Company.
Ha! GAAAYYYYYYYYYYYYYYYYYY!! - Senor Chang
oh god the amnt of time resources and money wasted on this horrid game ......when they can use all of that to make a better one .....
when will we get a company that makes a MMO based on the gamer need.
Hell if i was told there is a company out there wanting to make a MMO but will use ideas from Online gamer im so going there.
Nobody will miss them with this model.
If im forced to pay to enjoy a game fully, its not free to play. Companys really need to stop beeing greedy. Make a good game and belive in it and you will make your money (Path of Exile, League of Legends, Dota2)
Good Luck Snail games but not with my wallet. xD
Followed by, what the flipping hell?! What garbage. I'll just wait for Wildstar, thank you.