Rocket League Introduces Dueling Arcade Playlist So More Popular Game Modes Stick Around
Although your favorite one won't be permanent, it'll be available longer.
Rocket League has introduced the Dueling Arcade Playlist system in response to community feedback, aiming to allow players to maintain their favorite modes in the racing game for extended periods.
Acknowledging the desire for certain modes to remain permanently available, the developers say they’re trying to balance the number of active modes to ensure quality matches and reasonable matchmaking times. With this new system, two Arcade Playlists rotate through existing Extra Modes — wherein the most popular mode after a week remains available while the less popular one cycles out (promising its return at a later date).
Additionally, if both Extra Modes prove generally unpopular, they will be replaced with modes expected to excite the community more.
Season 13 Season Rush was announced too, as a precursor to the forthcoming Rocket League Season. It started yesterday and ends on March 4. Players are presented with 12 challenges that automatically level them up upon completion. Moreover, double XP is implemented for all online matches throughout the Season Rush.
And by the way, the end date for Season 13 has been extended to March 6.
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Matthew “dinofries” D'Onofrio is a writer, content creator, podcaster and — most importantly — a gamer. With such a strong passion for video games and a severe case of FOMO, it's no surprise he always has his finger on the pulse of the gaming world. On the rare occasion Matt's away from a screen, you'll find him strumming away on his acoustic guitar or taking care of his cat Totoro.
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The developers are trying to spice up gameplay and keep lobbies populated.
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Give the people what they want, I guess.
The next few updates will focus on endgame content.
Maintenance was extended, but the extension still resulted in a rollback and a patch delay.
Mods are for sure delayed until next year.
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