Riot Games Outlines League of Legends Preseason 3 Changes
League of Legends is a big game, 15 million big to be specific. It's also an e-sport and not just the kind of "e-sport" that gets thrown around in PR hype before a new PvP game release. League of Legends e-sport scene is the real deal with it's latest championship garnering over 1 million live viewers. When any game commands that large of an audience, let alone a game as competitive as League of Legends, any changes to the game's balancing must be explained in great detail.
Players are passionate about what they feel is "true" balance in their eyes. So when Riot Games announced their planned changes for the third season of League of Legends, they had to create an indepth overview video complete with a chapters menu! The devils in the details and both Riot and their fans know it.
The video features Riot's Associate Game Analyst "Jatt" and Lead Designer "Morello" who cover three main topics: Items, The Jungle and Masteries.
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About the Author
Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play MMO title since 2009.
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I'll be honest here, when I heard Mortal Online had gone Free-to-Play I didn't even realize the game was still in operation.
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I think the best example of how OP the classes are. I played against a team that was balanced, and they were murdering us with 21/7 etc... I had 2/20 and my team mates 7/25 etc....(kills/death) AND WE WON! bawhhwwh and all we did was zerg the top lane the last phase, lvl 18, teemos OP kept people out of range, the assins just charged and over hyped the towers and win.
The big problem next patch is awarding speed. This game is already favoring assasins over mele and tanks. They 100s of chars, only 4 tanks and only 2 can taunt. This is bad and shows this is really assasin vs assasin game...plus teemo LOL!
Now that that's out of the way, I gotta say... I am so excited about these changes. Can't wait to see how it revamps the gameplay. I'll probably end up actually jungling after this.