Revelation Online Closed Beta Announced, Payment Model Revealed...Maybe
Stick with me MMOBombers, this gets a little weird. Today My.com announced that the closed beta for the upcoming Western release for Revelation Online will begin in October. That's the good news...and also the easy news. Where things get confusing is the apparent announcement, then lack of an announcement on the game's business model.
It may be easy to lump the game into the free-to-play MMORPG category, but with My.com being rather hesitant to actually announce the payment model, we've speculated on this site that maybe the company would try to go the buy-to-play route like Black Desert did. So what happened today? Well, My.com revealed the Founder's Packs for Revelation. Ranging from $17.99 to $89.99 USD, these packs guarantee beta access, head starts, and other in-game items (the value of the packs is a hotly debated topic on the game's forums right now.) Seeing that the packs contained "Premium Account" time, I said to myself, "Self, this game is going free-to-play...BUT they could be doing a sub option inside their B2P game like The Secret World does."
I then leave the Founder's Pack page itself and visit the official announcement of the packs and am greeted with the opening sentence of "Disclosing a free to play business model, Revelation Online’s beta for Europe and North America is planned for October 2016." "Oh, F2P confirmed," I say to myself.
I then visit the forums to see what the fans think and see multiple posts from the same Community Manager that made the initial announcement saying they aren't ready to confirm model yet....I'm confused...MAYBE what they are saying is that they aren't ready to reveal the cash shop costs or premium time costs yet. Fine, I get that...maybe it's just awkward wording in their replies...but then I see them referring people that want to speculate on the game's business model to a post specifically made for that topic. It's all very weird.
At the end of the day, it looks like Revelation will be free-to-play to me, which honestly comes as a surprise to me, but what's with the dodgy presentation? Even the game's FAQ still says the model is undecided.
If you want to check it out and get yourself a Founder's Pack, you can do so here.
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About the Author
Mike “Magicman” Byrne has been a part of the MMOBomb family for years and serves as the site’s current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous gaming websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.
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OK, if Thursdays are going to be like this from now on then we need to make a specific article each week on this topic.
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If P2W is such a brilliant argument, why isn't buying and building faster computers, paying more for faster internet connections and buying better peripherals all considered P2W??? They all effect the game 10X more than anything a player can buy through RMT or a cash shop.
Bitter gamers just want to be bitter gamers. When don't have an actual beef, they just cry P2W!?!!? OMG, DO YOU BELIEVE THIS DEVELOPER IS ACTUALLY TRYING TO MAKE A PROFIT? TO THE WOLVES I SAY!
Anyway, let's talk Free to Play. In order for them to earn some good cash, they need to have a tactic of how to LEAD you to the cash shop. Yes we say cosmetics, BUT not every player buys those cosmetics. Expansions? Well, that's one way. I have played many F2P MMOs. It is always the same - you either inject $20 in there or you look dumb compared to others, in some games where you have the pets help you - hell without the pets you are weak as noob - that's the $20 for right? You die - you loose exp, gold, whatever - unless you buy some item from cash shop that will prevent that. You see where I am getting at? Free2Play becomes Pay to Win at some point simply because of convenient items, or they just straight up become P2Win.
Pay2Play - The only game I played that was P2P was Final Fantasy XIV A realm Reborn. I tried WoW for a month, but I lost interest quickly by the time I reached level 50. Anyway, I did not spot a cash shop in FFXIV ARR. Apparently it did not have such. You could buy cosmetics that were previous event items, but really that's about it, or maybe not cuz I did not play it for long. But the game felt balanced. I did mot think for a second that anybody had any advantage over me cuz they paid $100 more, it was well on skill based. So I could say that P2P games have very low chances of ever getting into Pay2Win.
What I think is right for Revelation Online is really B2P, ONLY a cosmetic cash shop and low price pay for expansions. Going F2P may end that game up into the P2W very quickly.
usually it means that they want to go b2p (because western players love to pay a lot for crappy games) but wants the publicity of a f2p game
Every f2p pre release offers cbt packs... You turds comparing this to wow lololol, you must be brain dead or scared this title might be good
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