Remedy Entertainment Cancels Multiplayer Project Codenamed Kestrel
Codename Condor still lives.
Last November, Remedy announced that its free-to-play game known then as "Vanguard" would be switching to a premium business model and would be known as "Kestrel". Fast forward to today, however, and Remedy has announced that it is canceling the codename Kestrel project.
Remedy said that canceling Kestrel will allow its developers to focus more on the other games in its portfolio. Devs from the Kestrel project will be reassigned to other projects within the company, with at least some likely moving to the other secret project codenamed "Condor".
“Codename Kestrel showed early promise, but the project was still in its early concept stage. Our other projects have advanced well and are moving to the next stages of development, and increasing focus on them provides us with benefits. We can reallocate talented Kestrel developers to these other game projects, and many of our support functions get additional focus on their operations. This is yet another means to ensure that our game projects continue advancing well. I want to thank our Kestrel development team. Though we decided to discontinue the project for wider Remedy benefits, our team has done good work and provided us with valuable learnings. I also want to thank Tencent for their partnership so far. They have been very professional and supportive,” says Remedy’s CEO Tero Virtala.
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Troy “Noobfridge” Blackburn has been reporting on the video game industry for over a decade. Whether it’s news, editorials, gameplay videos, or streams, Noobfridge never fails to present his honest opinion whether those hot takes prove to be popular or not.
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