Rainbow Six Siege Update Ends Mouse And Keyboard Supremacy On Consoles
If you don’t want lag, go back to controllers.
Rainbow Six Siege console players are sure to have some feelings about the game’s most recent update. What those feelings will be are probably going to depend on whether they use a mouse and keyboard or stick with controllers when playing. The change negates the advantage mouse and keyboard players have over controller users on consoles in the shooter.
The update implements a feature named “Mousetrap” that will issue a penalty to players it detects are playing on mouse and keyboard, adding lag to their input. This isn’t just a matter of matching input from the various devices until they’re even, however. Instead, the lag will continue to increase over time as a player continues to use the keyboard and mouse throughout matches in order to “[increase] fairness by removing their unfair advantage” making it more difficult for mouse and keyboard players to aim and shoot. Players can have the lag removed, gradually, by completing matches with a controller. Doing so will reduce lag with each match completed until it’s back to normal.
Related Articles
- Tencent Just Spent Over $1 Billion To Own 25% Of A New Ubisoft Subsidiary Focused On 3 Key IPs
- Looks Like Ubisoft Could Be Taking Bids On A Separate Gaming Entity Based On Some Of The Company's Core IPs
- Minority Shareholder Accuses Ubisoft Of Not Communicating "Appropriately," Plans Protest Outside HQ
About the Author

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
More Stories by QuintLyn BowersRead Next

The votes are in, the totals have been tallied, and a winner has been announced.
You May Enjoy

Bungie recently announced Marathon would be buy-to-play, but the game is designed for matches that require quite a few people.

The PvPvE "ExtrAction" RPG seems to be right on track with previous roadmaps.

Why does Rift only run these recurring events over one weekend each time?

Sit back and let me tell you the epic tales of Lemac and Oroblram
Discussion (0)