RaiderZ: Rest and Respite Video

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In this third Dev Diary, Perfect World Entertainment highlight some unique activities and features that players will find in RaiderZ. Check it out and get a RaiderZ beta key here!

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In this article: RaiderZ.

Discussion (31)

Mintee 12 years ago
The reason MMOs haven't strayed too far from their traditions is likely because they cater to the market that consists of sucky gamers who's success comes from their knowledge of a game (be it from trolling forums or simply scouring build guides) rather than their wit and reflexes.

THAT is why, I think...

PSO2 is going to be amazing when it hits us I'm sure...not these crappy Blade and Soul-style MMOs where the gameplay is simply a bit more active....just slapped onto the same damn concept we've played a million times over.

So yeah, I'm really excited for Guild Wars 2 and Phantasy Star Online 2...

.........Imagine a Monster Hunter MMO with an open world and possibility for danger (Rathalos swooping in your gang xD) always on your mind.

RonhillUltra 12 years ago
Core farming... wow style quests where its totaly irrelevant what the quest is.... boring outdated gameplay... I dont know why are people still copying wow in every detail. This game has targeting system as wow... its just a little hidden and auto attacks are cone attacks.. not just single target. Graphics look great, character design is awesome ( by that I mean everything but the main characters that you control).
There is no male characters that you can choose.... just female and female dressed as a dude. What anime ppl call male i see either totaly gay or crossdresser female

martin 12 years ago
I raea this coments an i cant believe that finaly there are game were is no automatic attack and i see comment “ooo there should be auto attack” if you want auto attack you can play in many many stupid games with this option kid. As for me i am tired with same game concepts all over again. Nothing new same shit all over again. Is it really so hard to make something fresh and new without copping same schematic . This game will end up like TERA. I played obout in 5 h and now i know never buy mmo game.

Mundo 12 years ago
Tried beta for like 15 minutes and liked it!, but uninstalled it anyways. Game is ok, perhaps even more than that, but too repetitive for me, so i just don’t want to spoil my fun after release or open Beta.
As for video, pfff… so generic and common, it’s sad. Why so many publishers are afraid of player driven economy – don’t know. But in games, that have that it is fun to skip main content and do some bargain, research and etc. plus it encourages crafting, hunt for resources and competition overall. Yep guitars are fun, for hour or two; special food? Oh don’t be mad, ppl will see animation for cooking/boiling/crafting once, two times, three maybe and afterwards will end up skipping it.
Raiders is ok game, as a f2p title it’s superb, well before item mall is introduced, but knowing PWI it shouldn’t be bad. But still, having new for most of mmorpg games combat system this games relies on common and boring features too much. Transformations, crafting – it’s just boring :/ now put the common materials in market house for fixed price, higher grade one make gettable from mobs, and very rare ones from bosses. Go deeper with crafting systems, professions, skills and etc; arrange open and free market – there will be point to grind and do same mobs over and over again!
Well it’s a young game, maybe someday… :)

benjolca 12 years ago
If you dont like its grind, then brah you never played Aion , where you grind like MAD from lvl 0 too lvl 60. I managed too collect 200kk ingame cash to upgrade my pvp gear. I lost all beacuse ,Arena gear was programed to f** your mind. Beacuse some idiot at NCsoft had a idea that echt. st., mana. st. has to fail 30 times for 1 gear just too reach +15. Doing instances, is like going back, to your dead end job. They are long 3-4 hours, if you have noob team, than its 5-6 hours max. Patch 2.7 was HELL for me, i played class which was unfinished, nerfted and you need 30 ping too win a duel. It make assassin from A OP too a crappy support . OMFG at PVP you will get raped, so many times by old alts if you are new at aion. If you want AP ABG lvl 60 or lvl 55 wepon, get rdy too grind for a 1 year, if you suck at pvp then 2 years max. Its a gear based pvp and it doesnt give a f*** about your skillz. Drop rate, rolling and xp grinding is god awfull, you need to do like 300 runs for crappy pve gear and for a desent lvl up. Goldpack are a b****, They went from P2P to F2P, i said its bull s***. I If you dont have goldpack, you cant use LFG, Broker, Mail, There is NO AOE DMG and its buggy as hell. CRAFTING will force you to go insane like i did and many other players before me, and are still going insane, while doing Fenris qests for lvl 400 crafting. Aion logic is like #** YOU# to a player, When patch 3.0 came out in EU i give it a shot, when i figure it out, that nothing has changed for my sin, i just quit playing Aion etc... Gameforge, NCsoft I want my 7 months back.

Ok Raiderz is way better than that m***** f****** Aion. I dont know why are you guys complaining so much, Raiderz is fast, colorfull, monster hunter clone, fun, nobrain action slasher game, where normal things you expect too work, WILL work. Its a mix of wow questing & crafting and Tera gameplay. Dont judge a book by its cover. If you try Raiderz, you will not regret.

P.S. sorry for writing in slang and english is my second language

ThcMonkee 12 years ago
Ok, Seth Samson. Sunshine. I will explain my point a wee better and i need you to focus this time around. It takes the effort of both people to get an idea across from one person to another. Ok sunshine?

Single Player action role playing games are paced in a way that no open world MMO can be. You have gameplay that spans through exploration, combat, sneaking, puzzles and more importantly that content is designed to be spanned over about 50 hours. And since there is little or no net-code a very precise limb damage detecting in-ya-face combat can easily work.

Hope you are still following.

Open world massive multiplayer online games rely heavily on net-code, meaning every single bit of information has to go through the server and back. This means they can not implement sneaking in any form even remotely close to it's singleplayer counterpart, hit detection is heavily limited to it's basic form, virtually everything is simplified because it has to be. It is why there are so many open world fantasy games and so little open world first perso shooters, because of the limitations set to us by data transfer, not because people like fantasy more. You see, the situation is that internet traffic technology is not at par with our imagination or with our desires, for the time being.

I know you are tired, hang on it, it's almost over.

Both Tera and RaiderZ really only use smoke and mirriors to distract you from how simple their combat really is, and this new "trend" of games that use similar combat, like Neverwinter and Guild Wars 2 is here now at this point in time and not sooner only because it couldn't have come sooner. MMOs are still stuck with point and click combat because of technology, not because people are stupid.

And even if that was the case, Seth sunshine, the point and click combat would not be the one to blame as you seam to suggest. The cause would probably be the same one that is making peoples worlds and their minds so small that they look down on others and believe that they are intelectually superrior because they like fast paced combat in a video game.

Sniperman248 12 years ago
Well if you wish to get technical Action MMO's need to take after guild wars 2 instead of standard questing you would have say heart events and dynamic events, standard questing does not work for action because it is not action. For an Action MMO it should be where random quests pop out that you don't have to accept it does it automatically and an event is started that you would get lost in and forget about time and feel that you must get this done to make a difference. That would be a better way to run an Action MMO remove the standard questing and add dynamic events. Tera online has a good example however when it comes to not always being a standard questing system. Theirs works where you can chain it. But RaiderZ has a standard MMO questing build which is not proper for a game such as itself. If they really want to do something amazing they need to start taking down examples from guild wars 2. When it comes to how to build questing.

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randyblythe 12 years ago
Man I can't like this game... it's so hard to.

They're like "Let's do TERA combat within the WoW universe and make it smaller and with all the PW cash shop items everyone loves!". Blegggh

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Nosferat 12 years ago
The graphics are nice, the concept isn't something new or revolutionary. Grind can be a pain and I do not know about you, but I prefer the old type from time to time, constantly avoiding creeps in an infinite grind game is frustrating.

It's ok if you play something like dragon age, or sky rim or whatever else. However if we talk long term mmo playstyle, your fingers get tired, you get tired and bored of constantly moving and pressing the action keys as well.

At least they should introduce the option, letting me dodge but if I am bored, or I do not feel like constantly moving left or right to dodge and charge, I should have an "auto attack" option where the only thing I am required is to press the 1-9 keys every once in a while.

Otherwise it's a bit above average, nothing new or inventive under the Sun and since it's made by Perfect World, something tells me that there will be some heavy pay to win elements in it as well.

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sniperman248 12 years ago
Well in truth this game is ok, it's not the best, once you reach lvl 20 the grind is awful, it is hard to get the nice gear meaning the pvp gear.

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ki11joyace 12 years ago
0:24 Doesn't even care.

Raikirih 12 years ago
Cool game !

raccoonlord 12 years ago
But this is Dev Diary #2, not #3 :(

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