Planetside 2 Reworks Capture The Conduit And Reverts Some Facilities
22 Conduit facilities were looked at and revamped.
Planetside 2 released a new set of patch notes this week and in them, they detail the reworking of Capture the Conduit and their change to "hybrid" facilities. Repositories are activated by Conduits, at which point they become capture points and attackers must hold them to capture the facility.
Capture the Conduit facilities are captured in the traditional method of holding activated repositories until the point is captured. Repositories are activated by bringing conduits to them. An activated repository behaves like a normal capture point until the base is captured, or the point is recaptured by defenders and deactivated. Bringing additional flags to an owned active repository will grant a large amount of facility capture progress, roughly equivalent to owning that point for a minute.
The capture time has been dramatically lowered, especially with the capture of additional flags, according to Public Test Server feedback. The feedback from the PTS, however, was limited, so the team will be watching the shooter's live servers and making further adjustments where necessary.
22 Conduit facilities were reviewed as part of the playtest. Facilities that remained Conduit bases received updates to their repository, and spawn point locations. Several facility types were also reverted to previous facility types. You can see the full list of those, as well as the list of bug fixes, in the official patch notes.
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Troy “Noobfridge” Blackburn has been reporting on the video game industry for over a decade. Whether it’s news, editorials, gameplay videos, or streams, Noobfridge never fails to present his honest opinion whether those hot takes prove to be popular or not.
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