Path Of Exile Details Bow Skills Coming In Conquerors Of The Atlas Expansion
When Path of Exile's Conquerors of the Atlas expansion hits, it will include a rework of Bow skills and the mechanics that affect Bow balance. As part of this, the dev team has made changes to Ranged Attack Totems -- or what are now called Ballistas, all of which are detailed in a post on the Path of Exile forums. Important things of note are that Ballista skills start with a maximum of 3 totems, they can be placed faster than other totems, and they're all placed close to the character.
The post details a new low-level Bow totem -- Shrapnel Ballista, as well as the Level 28 skill, Artillery Ballista. Also highlighted is a bow utility skill titled Ensnaring Arrow. If you want to see how each of these works, a video showing them in action is available below.
Related Articles
- Because Path Of Exile 2 Was "On Fire," Original Path Of Exile Players Won't See A New League Anytime Soon
- Path Of Exile 2 Apologizes For Bogged Down Service Responses, And We've Been In Line Since Early Access Began With You
- Path Of Exile 2 Patch Day Sees New Content, Item Changes, And Pages Of Improvements
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
More Stories by QuintLyn BowersRead Next
Innova's Ragnarok Online Revo-Classic is revving up for a big update that will arrive next week and add a new class, as well as massive PvP for guilds capable of supporting thousands of players at once. The Wars of Emperium...
You May Enjoy
No official word on any potential founder refunds yet, but I wouldn't hold my breath.
The quiet updates and balance changes continue into the new year.
There may be a bit more "placeholder" art on the new characters right now.
No dates for anything yet, but hopefully it won't be too long for some of these planned additions.
Discussion (0)