Neowiz's Alliance Of Valiant Arms Playtest Kicks Off In Late November

Revitalized shooter still aiming for 2021 launch.

Jason Winter
By Jason Winter, News Editor Posted:
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Alliance of Valiant Arms Playtest

If you were suprised to learn earlier this year that military shooter Alliance of Valiant Arms, or A.V.A., was coming back and thought it might be a joke -- well, the joke's on you. Neowiz is gunning for a playtest late next month, and you can get a head start by registering for the event right now.

The A.V.A. closed beta test will kick off on November 25 (for North American and European audiences) and will be available to players from anywhere in the world, except for South Korea, North Korea, Japan, Taiwan, Macao, and Hong Kong. If you're a content creator who would like join the A.V.A. Partner Programme, you can do so by filling out the application at this link.

You can request access to the Alliance of Valiant Arms playtest via its Steam page. That lists a full launch as coming in Q4 2021, though with just a month left in the quarter after the closed beta test, we'd guess that the full release probably won't come until sometime in 2022.

The previous test was in March, and the changes to the game since then fit the usual categories: weapon balance, game stability, and -- as if this needed to be tested -- "Neowiz has also addressed the balancing in terms of Pay2Win, diminishing the impact that it has on the game." That impact, in case anyone from Neowiz is reading this, should be diminished to "zero."

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In this article: Neowiz, Alliance of Valiant Arms.

About the Author

Jason Winter
Jason Winter, News Editor

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

More Stories by Jason Winter

Discussion (2)

box 3 years ago
I wonder if they'll offer the tf2 achievement again in this version since it offered a unique knife for the spy in that game. Hard to say.

viper 3 years ago
The problem with that game back then wasn't the usual cash shop selling power shenanigans. It was the glacial progression system because most of the free currency you got from infrequent "supply" was sunk into repairs.


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