Magic: The Gathering Arena Reworks Matchmaking And Adds A Ranking System
If there's one constant complaint about every single match-based PvP game out there, it's this: "The matchmaking sucks." Whether that's true or not, developers are always trying to improve matchmaking, or at least saying they are, and Wizards of the Coast is no exception.
Today's update for Magic: The Gathering Arena makes extensive changes to the ranking system and matchmaking, both of which are laid out in great detail in the links provided. To wit: Matchmaking uses a variety of different criteria to figure the best match for you, while the new ranking system has monthly seasons with a variety of tiers and rewards for hitting certain milestones.
There have also been some UI changes to the phase ladder to make what part of the turn you're in clearer while reducing clutter. Head over here to see all the patch notes and everything else that's new or changed with today's update.
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About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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Before there were true, graphical massively multiplayer online role-playing games, like Meridian 59, Ultima Online, and EverQuest, there were text-based, multi-user dungeons, or MUDs.
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