Jagex's 2021 Financial Results Reveals RuneScape Has Reached Record High Paid Memberships Due To 20th Anniversary
The report marks the company's 7th year of sustained growth and a 4% revenue increase after 2020 peak.
UK video game studio Jagex has released its 2021 annual financial results that display its "most successful year ever in terms of revenue," primarily due to RuneScape's 20th anniversary milestone. Their yearly report also marks the company's 7th year of sustained growth and a 4% revenue increase of £124.86 million for 2021.
"Thanks to the enduring popularity of the RuneScape franchise and the dedication of our player communities, we've been able to again grow revenues and reach the highest paying member count yet," announced Jagex CEO Phil Mansell. "The focus on our players allowed us to consolidate and build on the growth from 2020," which we reported pushed memberships up to 1.2 million.
Their commercial success follows key objectives that Jagex reached such as continuing operations for RuneScape's 20th anniversary since its 2001 launch, RuneScape Mobile's official release on iOS and Android, and the franchise reporting an all-time membership high.
Mansell referenced Jagex becoming acquired by The Carlyle Group at the beginning of 2021 and how the corporation has "been hugely supportive of [their] long-term plans to grow the Jagex group and...vision to be a leader in community-driven games." That combined support sparked Jagex's acquisition of Pipeworks Studios. Furthermore, it allowed Jagex to reach over 300 million accounts created for the RuneScape IP and consider more game offerings through their third-party publishing arm, Jagex Partners.
Jagex expects to "see significant continued growth through the expansion of [their] current portfolio of community-driven games" throughout 2022 and beyond. Mansell also teased the "development of as-of-yet unannounced titles" that Jagex aims to reveal "in the near future."
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Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.
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