Halo Franchise Creative Director Frank O'Connor Leaves Microsoft After Two Decades (Confirmed)
He worked on the series since 2004 under Bungie and since 2008 with 343 Studios.
The man behind the creativity department of the Halo franchise has left Microsoft.
Frank O'Connor, the Creative Director for the shooter series Halo, has exited the company after almost 20 years of service. According to his LinkedIn page, the end date for the position was updated to April 2023, Windows Central reports. Also worth mentioning that O’Connor added no new role to the platform.
Besides working on the Halo franchise since 2004, he created the Bungie Weekly Update that still is active today. After leaving the game studio around the Destiny era, O’Connor joined 343 Industries (which is owned by Microsoft) in 2008. He’s been a part of the team that worked on the Halo games and novels, as well as the TV series on Paramount Plus.
O’Connor did not confirm this departure himself, but Microsoft released a statement yesterday that said: "We thank Frank for his numerous contributions to the Halo franchise and wish him well going forward."
Microsoft confirms the departure of longtime Halo franchise director Frank O'Connor, who worked on Master Chief's games for two decades: "We thank Frank for his numerous contributions to the Halo franchise and wish him well going forward."
— Stephen Totilo (@stephentotilo) April 17, 2023
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Matthew “dinofries” D'Onofrio is a writer, content creator, podcaster and — most importantly — a gamer. With such a strong passion for video games and a severe case of FOMO, it's no surprise he always has his finger on the pulse of the gaming world. On the rare occasion Matt's away from a screen, you'll find him strumming away on his acoustic guitar or taking care of his cat Totoro.
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