Greg Street Discusses Riot's Balance Philosophy For League Of Legends At GDC

QuintLyn Bowers
By QuintLyn Bowers, News Editor Posted:
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At this year's GDC, Greg Street hosted a panel discussing balancing League of Legends. During the talk, he addressed the problems the developer faces when trying to balance the game for a wide range of players -- from newbie to pro.

The nearly hour long talk covers the issues the developer encounters. Street offers examples, as well as tactics used to address those problems. It includes how Riot structures the balance team, how they gather data, and how they respond to player feedback.

There's quiet a bit of interesting information in the video above. Just set aside a decent amount of time to watch it.

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In this article: League of Legends, Riot Games.

About the Author

QuintLyn Bowers
QuintLyn Bowers, News Editor

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.

More Stories by QuintLyn Bowers

Discussion (11)

RandomPedestrian 7 years ago
Lol, marketing is going downhill, the biggest rip off moba I ever seen (chroma skins are a bad joke) ,the community still beeing treated like shit, unless you have a money wallet. Dota brings nothing new to the MOBA industry and the only reason people play this steamy turd is because tournament jackpots are insanely huge, this way hyping the game enough to make people even forget that the game balance issues. I myself prefer Hots over the first two, mainly because I see progress and recently find out we are getting free skins just for playing.

kalantinus 7 years ago
Riot balance team consist of full silver ADC mains who get tilted when something oneshit em while standing in frontline. Rip Rengar

NGoHT 7 years ago
So many bronze/silver/gold haters =)))))))))) Dota and heroes are good too though
LoL=dota2 > heroes.

Legionairie 7 years ago
Before you complain about LOL champs go play Dota2, everything is unballanced there and yet we love it! Hahahahaha

kek 7 years ago
Pretty much summarizes up why dota is much better.

derpina 7 years ago
Balance is easy. You can have an algorythim that increases or decreases certain stats based on over all match making. They monitize the game by selling "stats" (runes in this game) so you manipulate it and find the "OP" champs (again, purchased). End of story: Good games are EASY to design. But greed ruins them all. We can also talk about their "open game to all pc users, even the laggy ones that ruin matches with DC and lag, but NOT INSTALLING PING FILTERS in the lobbies (LoL is lobby based for anyone paying attention.)" To compensate their mismanagement they push this propaganda of "community control" by image control of banning players, wich ends up a troll tool. In the end: AVOID THIS CANCER GAME.

View 1 reply
doto 7 years ago
dota>

Gir 7 years ago
Heres how balancing works in league: Always make a few champs super op and a few champs super weak, this makes people buy all the op champs. Then after a while, switch it up, make all the op champs useless and all the weak champs op so everyone has new champs to buy. repeat until no one plays the game anymore.

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furry fury 7 years ago
I got a simple philosophy...." game's broken".


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