Fantastic Pixel Castle Offers Insight Into 2024 Plans For Project Ghost
It’s all still early days stuff.
Fantastic Pixel Castle may still be in the early days of their project "Ghost", but that doesn’t keep them out of the end-of-the-year tradition of doing a wrap-up letter that also looks forward, into the new year. It’s a shorter letter than most, but as they’re still in the early days of their first MMORPG's production, they don’t have stats to make infographics out of or a list of content releases to go through.
Instead, they’ve simply thanked everyone for their excitement – and also for understanding what talking about Ghost at all while still in early production means. (It means we’ll see it go through a lot of changes before the final product drops.)
The rest of the post focuses on the coming year, but is still equally vague – mostly because they’re still working things out. It does focus on some specific things: player-owned “Blue Zones”, classes and combat, and art.
All of these are at some level of prototyping. They have ideas about how they’d like things to work, but at this stage it’s experimental. With blue zones, the devs will be experimenting with ways to make them distinct while accounting for player preferences. In the cases of classes and combat, they’ll be spending a lot of time working on and testing them in order to modernize them. Finally, in the area of art, they’ll be focusing on determining the art style and building out the world in order to give it a clear identity.
The letter also promises that the dev team will be working on ways to communicate with players more directly in the coming year, so that’s something to look forward to as well.
Related Articles
- Curious What 1 Year Of Development Looks Like For An MMO? Fantastic Pixel Castle Shows Off "Ghost" Gameplay A Year In
- Fantastic Pixel Castle Hits Its Third Milestone On Ghost, Which Mostly Means There’s Still Work To Do
- Fantastic Pixel Castle Completes Second Milestone On Project Ghost, Wants To Tell You All About It
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
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