Security Can't Stop Uncle Death Once Again And Now Deathverse Dev Diary #3 Is Out In The Wild
Enjoy the behind the scenes in how Deathverse is made
GungHo Online Entertainment have released their third dev diary for Deathverse: Let It Die. In another behind the scenes installment, Uncle Death sneaks once more into the Supertick Games office to introduce some of the lead developers working on the game’s design, characters, and animations.
The diary introduces the Lead Level Designer as well as the Lead Environmental Designer and explains how the game's levels and stages are created from these two members. Everything seems to be made, for the most part, in Unreal Engine. This dev diary is honestly a rare look into the world of game design and the transparency of how things are made is truly remarkable. The diary even gives a rare look at movement and animation and how it is tested in the realm of the game.
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About the Author
Aspen is an avid gamer and Twitch streamer currently residing in Japan. She is most attracted to games narrative design and is a huge fan of player choice in games. If Aspen is not playing games, she is most certainly writing about them.
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"We plan to share a weekly update with you about what we’re learning and how that impacts our development plans."
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