COD: Modern Warfare 2's New Battle Pass Will Let Players Unlock Items Of Their Choice From A Non-Linear Track

"Players will have more choices and more agency than ever before."

Anthony Jones
By Anthony Jones, News Editor Posted:
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MW2 Battle Pass

Activision has announced that Call of Duty: Modern Warfare 2 will get an innovative Battle Pass for its first season that drastically strays away from the linear stream of tier sets seen in 2019's Modern Warfare. Season 1's Battle Pass will still function as a progressive reward track, but prizes will be behind multi-Sector maps that players can choose for particular items they'd like to focus on and gain.

According to the blog released yesterday, players will unlock items within these seasonally-themed multi-Sectors across a much larger map with Battle Token Tier Skips earned from playing. Every season will have this expansive map with at least 20 Sectors, each housing five items of varying uniqueness. It all boils down to using tokens to unlock more rewards within an open Sector and going to adjacent ones - similar to a skill tree out of an RPG system - to continue the Battle Pass.

Call Of Duty PlayStation

The hope is that players will "have more choices and more agency," but essentially will allow fans to grab a sick Operator or weapon skin that caught their eye in the beginning rather than slogging through a linear track. Activision will share specific details on the Battle Pass next week to provide more context. As for its release date, the innovative system will be coming to Modern Warfare 2 and Warzone 2.0 on November 16.

Alongside Battle Pass, both games will get a flurry of new missions and maps on November 16. Warzone will receive an open-world DMZ mode and the capital city Al Mazrah zone. Modern Warfare 2 players will see a "reimagined" map of the original Shoot House with other new areas, an assortment of fresh weapons, and playable characters.

You can read the details on the November 16 patches on the CoD blog.

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About the Author

Anthony Jones
Anthony Jones, News Editor

Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.

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