Closed Gate: EA Cancels Dawngate
Seems like every week, there's an announcement of a new MOBA coming out. Less frequently, we hear about one shutting down.
After 18 months of development, including six months of open beta, EA has decided that its MOBA Dawngate isn't up to snuff. Waystone Games' Matt Bromberg made the announcement today on the EA blog, saying that they would continue to operate the game for 90 more days and offer full refunds to anyone who spent money in the beta, with most refunds being processed in the next 10 days.
Bromberg offered little in terms of exact reasons for the cancellation, saying only that "although the game has grown, we’re not seeing the progress we’d hoped for. This isn’t the outcome we wanted, but beta testing is about learning and improving, and ultimately, about making difficult decisions about how to proceed."
Dawngate didn't seem to be generating the kind of buzz -- positive or negative -- that you'd expect from an EA product, so we're a little surprised by its abrupt termination. How about you? Did you give Dawngate a try, and did it seem ripe for the chopping block?
Update: If you still want to try Dawngate, everything's free!
As a last parting gift. All paid content is now free for the last 90 days. Thank you so much for playing.
— Dawngate (@TheDawngate) November 4, 2014
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About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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I have been playing LoL for 4-5 years now and i really hoped Dawngate would replace it. The community was nicer then the other mobas i played (and i played almost all of them), the devs were awesome, the game was running great even on my weak PC and they had some great ideas for the game. It was a really enjoyable experience.
It is sad to see it go away.
>Game canceled.
...HUEHUEHUEHUE
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Dawngate was not a bad game. Far better than Strife. With more time and work, it could've rivaled at least Dota 2 in terms of player base ( probably not League, League's player base is just enormous ). It is also the only MOBA that managed to get me somewhat interested in its lore. Now I know in MOBAs, lore is largely irrelevant, but I'm just pointing out that it had some competent people working on it, and I would've preferred to have heard that retarded Strife was being cancelled. Once again, I don't say that because I have something against S2. I actually think S2 is a pretty cool team of people, which is why I expected a lot more from them when I initially heard of Strife. Then when I got my hands on it... giant disappointment.
But at the end of the day, 2015 is approaching, which means Gigantic is going to be here before we know it, which looks like a MOBA that will definitely raise the bar in this genre.
Copying LOL is not the key to success, the key is doing something better. Otherwise people will just keep playing LOL.