Cheater: En Masse giving out free level 58 characters to TERA players
TERA Online is one of the most impressive looking open world action MMOs, but for many TERA's questing system, with its monotonous grind posses too much of a barrier for entry. So how do you go about fixing the problem? En Masse, publishers of TERA in the NA, appears to have a solution. This weekend the publisher is running a promotion for a free, permanent level 58 character. You heard right, a free almost max level character that even comes with gear!
Both new and old players are eligible for the event. In order to get your level 58 character, you simply need to create a new character of any race and class, and assign it a name ending in ".Levelup". Then on Monday, September 23rd, the TERA team will run a script leveling up eligible characters and rewarding them with a beginner mount and Tier 11 soulbound gear for all classes (with the extra gear available as fodder).
Players will also get a name change voucher that can be used to remove the ".Levelup" portion added to their name during the character creation process. To prevent players from making multiple accounts, En Masse has stated that only the first character created will become level 58.
Obviously, En Masse hopes the event brings in more players to engage in TERA's endgame content, which has received several content patches since going F2P. It will be interesting to see how many players take advantage of this test and whether it leads to more events like it. The move will effectively kill a large portion of the early game making many zones overnight ghost-towns, but generally speaking this is the case with most MMO's a couple years after launch.
For the full details on the Level Up Event you can check out the official post here.
About the Author
Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play MMO title since 2009.
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Despite the content delay, Digital Extremes did let in 10,000 new testers as promised.
Let's break it down for every game, including EverQuest.
And go figure, some have already cleared it.
And if you disagree with the giveaway , just don't create a .levelup character goddammit ! xD
Have one character for your "journey" and one for the PvP that's it :P
Just think about it how many deffrent chars???that = to create new accounts so all ur chars will be 58 lvl ;/ with no work at all that so lame ....Seriously!!!
WAT?
Sadly the what Russian closed the access.
it always says 1 wrong error but my password was valid
and so was my email
Instead of simply jumping the shark, they're instead jumping up and down the shark while screaming "Look at me, I'm Mr. Jumpy-Sharko". Way to cut off their nose to spite their face.
Example; on which is seen on Console games and not in MMOs.(God of War, Devil May Cry etc... and sadly even the series Mega Man X side scroller lol)
:
Overview:
If the game had an actual story line, instead of you doing many quest for people and not having no relation ship or further ship on that quest; that leads you to another quest, that builds a relation ship with that person quest giver and story line. And allows low level players to open PVP(player vs player) each other and high leveled ones can't with lower levels, BAMs for low levels, that can takes real strategy to defeat. And party members or other players to distract(instead of the old , let the players hit the monster then a sloppy movement or charging attacks awaits and you have to run out.) them.
Combat and Challenging Features:
If it were that when you hit them from the back they will immediately try and hit you which you ; which you can dodge from and use a special on them. Also if it were that if you hit them once, they will immediately attack and you have to block it and do a fast step back, then dodge side way, and do another special from your hot keys, and then block. because the (this is what i wish mmo games would do.) because you wouldn't be able to except what the Bams and EvE mobs would do. (like doing a spin with their sword causing a air blade attack, that can make a air slice go far.){that can make you die at a lower level}
Conclusion and Stable, Dedicated players Mentality w/ all features i mention included. :
then the game would be challenging, worth playing, because you know that you are going learn how to get better the more you play, the quest that you are doing aren't worth nothing. because of the fact that its not the same quest bull S***t(didn't say the word, so i hope what i wrote is not blocked)." kill 20 wolves and come back" and then you just receive a reward; and run far for the same bull shit.
leveling is horrible in mmo. worst game system ever made. slow boring grind on repeat mobs for nothing.
not even going to participate in this lol
Character progression in mmorpg have to be in a not too slow but not instantly maxed lvl speed.
Too slow people will complain it will take ages to start on end game content, too fast the game content will be burnt in no time.
you really gotta stop playing games, because it's not difficult at all whatsoever o_0