Bluehole Suing Epic Over Fortnite/PUBG Copyright Infringement
Back in September, Bluehole Studios issued a statement about Fortnite: Battle Royale, saying there was "community concern" about the title and its similarities to its own PlayerUnknown's Battlegrounds. Bluehole also took issue with Epic saying its dev team "love Battle Royale games like PUBG" and called out Epic for being the creators of Unreal Engine 4 -- which PUBG also uses -- as another concern.
While the language in Bluehole's statement sounded harsh and a little petulant, it seemed that whatever animosity there might have been between the two companies had passed, especially after PlayerUnkown himself, Brendan Greene, said some complimentary things about Fortnite.
Well, scratch all that.
The PUBG Corporation, the Bluehole subsidiary that manages PlayerUnknown's Battlegrounds, has filed a lawsuit against Epic Games. According to The Korea Times, the suit was filed in January -- two months before Greene's statements -- alleging copyright infringement. There's no word yet on exactly what kind of damages PUBG/Bluehole are seeking, or when the case will be tried in court, if it gets to that stage.
It's not the first time PUBG has sued to protect its copyrights, as it did against a pair of mobile battle royale games published by Netease in April. While courts can be fickle, this case will probably play out differently, not only with how different PUBG and FNBR are, but also with how the case will go down in the court of public opinion, given Fortnite's phenomenal popularity.
Related Articles
- Is Your MMO Nominated? The Game Awards’ Nominees For 2024 Have Been Announced
- New Studio Founded By Former Gearbox, Bethesda, and Epic Games Devs Share First Look At Multiplayer Invasion Game Set In The American Heartland
- Fortnitemares Will Launch Tomorrow Instead Of Today, But Some Of These Horror-Themed Skins May Be Worth The Wait
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
More Stories by Jason WinterRead Next
Revelation Online's newly released Imperial Wars update offers players the chance to engage in large server vs server battles.
You May Enjoy
Parents will be able to remotely view their child’s account and monitor access to chat features.
Teen Titan’s Raven and Adventure Time’s Marceline join the roster of characters.
A little MOBA, a little tactics combine, but you'll need to mix in your own strategy.
War Thunder Ups Their Graphics Game With Mass Ray Tracing Upgrades As Part Of The "Firebirds" Update
Of course, the update adds more vehicles, too.
good riddance pubg, never played never will, surely nobody will miss it
Anyways I'm not a fan boy of either game. Never played or will play either one of them,
I'm just tossing the truth out there from my perspective.
Sorry had to edit that kinda left a point out lol bit tired.
There should be a back fire twist here, if they proceed further with this and with media attention to puke and fork they both won't have a leg to stand on as they both never came up with the idea the movie did, and good on the movie guys if they get in on the suing. thanks puke for starting a stupid war on not your own idea!
|
|
|
|
I'd be no where because I would lose every single time.
Irony is strong in this dev.
They've been kicked out of NC Soft>been sued for stealing Lineage 3 source code and creating Tera based on it>been forced to pay huge dough for the committed crime. They took Epic's engine and released shitty Tera.
Much later they hired Brendan Greene who created Arma2/3 Battle Royal mod based on 2000 Japanese movie [not to mention that movie was a horrible adaptation of the novel but he modified his mode to be even more stupid than the movie]. Guess what? They took EPIC's game engine again.
And now they even dare suing them for creating f***ing DEATHMATCH game. Let's all be frank. what's common between PUBG and Fortnite BR:
- players drop from something flying above the island.
- players have to kill each other.
- players have to pick up weapons on the map.
- players can pick up weapon dropped from dead enemies.
- shrinking zone.
What's different:
- PUBG has retarded physics and flying cars and motorcycles / Fortnite doesn't have vehicles.
- PUBG has bombardment / Fortnite doesn't.
- PUBG has bulletproof vests that have to be changed if broken or damaged for better one/
Fortnite has energy barrier that replenishes with armor pickups like in Unreal or Quake.
- Fortnite has crafting which is essential to your survival in a fight / PUBG doesn't.
Let's remember such mysterious mode that exists only in legends called Free-for-All [Quake 3 arena or Unreal Tournament for example] and compare it with the list above.
What do those modes have in common:
- players have to kill each other.
- players have to pick up weapons on the map.
- players can pick up weapon dropped from dead enemies.
The only different thing absent in FFA is shrinking zone. Who's been plagiarizing here kore-tards, eh? So the can take their middle finger and put it really deep inside their Butthole studios.
P.S. And then they don't understand why everyone hates Korea...both of 'em.