Bloodhunt August Survey Reveals Development Dilemma Between Making More Content Or Sorting Out In-Game Issues
Things have been looking shaky for Bloodhunt, and it seems the devs are in limbo.
Sharkmob AB has detailed the results of another monthly community survey for Bloodhunt. This time it's focused on August and riddled with discussions on the battle royale's development dilemma as a newcomer to the genre. The devs admit underestimating the "amount of time it takes to implement and expand upon the game," which has damaged the consistency of new content/features, and addressing in-game issues like matchmaking.
There's quite a lot to sift through in their latest blog, but two things are clear after reading it: Bloodhunt is struggling with player numbers still and has big expectations on its shoulders to pump out new content.
The game has a small, active player base, which has created difficulties for the in-game matchmaker to operate optimally. Sharkmob had bet their money on the Summer Update's Team Deathmatch Mode to sway newcomers to the title, yet higher player retention wasn't consistent enough. And for current players hanging on, they haven't received much content as Sharkmob seeks to improve other areas, hence the "development dilemma."
Generally, the title is getting a lot of praise for its "unique take on the BR genre," but players' overall opinion has decreased since the Summer Update. Many reoccurring fan opinions note the "lack of significant content...the number of cheaters, and the changes to [Bloodhunt] game modes," alongside spending too much time in matchmaking and uneven player matches.
For the upcoming September Update next week, Sharkmob will implement fixes and changes based on hundreds of requests from the community to counteract negative feedback. Players will see improvements to the matchmaking rating system that matches characters on similar skill levels, a short Noir Pass with cosmetic outfits, and more initiatives to ban cheaters. But as for additional maps, clans, factions, and archetypes, there's still a "significant amount of dedicated developer time and testing" necessary before they come to the game.
If you've been keeping tabs on Bloodhunt, what do you think the devs should focus on? Let us know below!
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Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.
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